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0
votes
Fixed

Crash on GfxDeviceD3D12Base::UpdateComputeResources when in Play mode

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Aug 05, 2024

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Version/s: 2022.3.38f1

Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. Move the game view camera Expected result: Play... Read more

0
votes
Fixed

Some Emoji and Ligature sequences containing Variant Selectors are misin...

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Jul 15, 2025

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Version/s: 2022.3.65f1, 6000.0.54f1, 6000.2.0b10, 6000.3.0a2, 6000.4.0a1

How to reproduce:1. Open the “IN-108388.zip“ project2. Open the “SampleScene“3. Find and select the “Text (TMP)“ GameObject in the H... Read more

4
votes
Duplicate

Text in the Editor fails to render properly on lower resolution displays...

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Jun 17, 2024

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Version/s: 6000.0.7f1, 6000.1.0a1, 6000.2.0a1, 7000.0.0a1

How to reproduce:1. Create a new empty project2. Open the Preferences window (Edit → Preferences…)3. In the General tab, select the ... Read more

0
votes
Fixed

Moving in the Scene View using Right-click & WSAD doesn't work when ProG...

Package: Progrids

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Mar 12, 2019

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Version/s: 3.0.3-preview.4

How to reproduce:1. Create new project2. Install ProGrids package3. Open Tools>ProGrids Window4. Try to use Right-click and WASD ... Read more

0
votes
Fixed

Wrong documentation regarding Asset Server

Docs - Manual

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May 07, 2015

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Version/s: 5.0.1p3

User reported a mistake in our documentation page. He pointed out that the line"To access the Administrator controls, launch Unity a... Read more

10
votes
Fixed

Dragging and dropping Asset in the Inspector is taking upwards of 3 seco...

IMGUI

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Feb 11, 2021

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Version/s: 2020.2, 2020.2.2f1

How to reproduce:1. Open the "DragAndDropSlow.zip" project2. Select the "gc_main_bp_npcs_patients_human_male" Asset in the Project w... Read more

0
votes
Fixed

VFX Learning Templates contains links to missing Manual Pages

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Aug 22, 2025

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Version/s: 6000.0.56f1, 6000.1.16f1, 6000.2.2f1, 6000.3.0a5

Steps to reproduce: Open the attached project Open HDRP_VFX_Learning_Templates Scene Select the Sample_Showcase object in the Hierar... Read more

0
votes
Fixed

[GPU PLM] Neverending bake when progressive updates are on (available vs...

Progressive Lightmapper

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Nov 19, 2019

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Version/s: 2020.1.0a9, 2020.1.0a14

Kuba:Introduced by the change from total physical memory to available memory used in GPU lightmapper's scheduling logic: https://ono... Read more

0
votes
Fixed

Incorrect UV overlap happens when using progressive GPU to bake the ligh...

Shadows/Lights

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Apr 01, 2021

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Version/s: 2019.4, 2019.4.23f1c1

How to reproduce:1. Open the user's attached "bake problem" project2. Open the Scene "SampleScene"3. Open the Lighting settings (Win... Read more

0
votes
Duplicate

Memory leak when trying to clear and generate TextElements with script

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Jul 31, 2023

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Version/s: 2022.3.6f1

Reproduction steps: 1. Open the attached “leak-text” project 2. Open the “Assets/Scenes/GenerateTexts.unity” scene3. Enter the Play ... Read more

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