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Fixed

Fixed in 2022.3.39f1

Votes

0

Found in

2022.3.38f1

Issue ID

UUM-77513

Regression

No

Crash on GfxDeviceD3D12Base::UpdateComputeResources when in Play mode

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Reproduction steps:
1. Open the attached project "CrashRepro"
2. Enter the Play mode
3. Move the game view camera

Expected result: Play mode continues
Actual result: Editor crashes

Reproducible with: 2022.3.38f1
Not reproducible with: 2022.3.39f1, 6000.0.13f1
Couldn’t test with: 2021.3.42f1 (package errors)

Reproducible on: Windows 11
Not reproducible on: No other environment tested

Note: Crashes about 10% of the time, step 3 is optional but seems to increase the reproduction rate

First few lines of stack trace:

{noformat}0x00007FF618395D49 (Unity) GfxDeviceD3D12Base::UpdateComputeResources
0x00007FF6199D0FF8 (Unity) GfxDeviceWorker::RunCommand
0x00007FF6199D685B (Unity) GfxDeviceWorker::RunExt
0x00007FF6199D6978 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF617FFF23B (Unity) Thread::RunThreadWrapper
0x00007FF95EC7257D (KERNEL32) BaseThreadInitThunk
0x00007FF95F8EAF28 (ntdll) RtlUserThreadStart
{noformat}

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