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AssetPostprocessor - OnPostprocessAllAssets fires duplicate 'import' not...
AssetPostprocessor.OnPostprocessAllAssets fires two 'import' notifications for every dirty asset on 'Save Project'. Reproduce:1) Ope... Read more
Pixel textures look blurry with directional light on
To reproduce:1. Open project u_4_2_a2_reproProject_messedLookWhenLight2. Build and run on iOS3. Press on toggle night to turn on dir... Read more
Fullscreen GUI issue in IE10 + MonkeyQuest.
Fullscreen GUI issue in IE10 + MonkeyQuest. Repro Steps: 1. Launch IE10 without WebPlayer installed2. head to monkeyquest.com3. Logi... Read more
Poor performance/stuttering on 4.x Webplayers
This is a parent case, as there have been several reports of poor performance on different platforms. All subcases are reports of po... Read more
Video isn't rendered in 16 and 24 bit display buffers
To reproduce:1. Open attached project2. Build and run on BB3. Press on any of the modes to start video4. It's rendered full black Read more
Video control modes "full" and "minimal" work as "cancel on input"
To reproduce:1. Open project Video from 5335772. Build and run on BB3. Play Full or Minimal mode4. They act as Cancel on Input Read more
Problem with per-material shader keywords
1. Run the scene "ShaderKeywordBugScene"The scene has one cube with a material that includes a keyword"KEYWORD_OFF", that renders th... Read more
NullReferenceException when toggling Show Asset Store search hits
Reproduction steps:1) Create a new project (or open any existing one)2) Open preferences window: Unity/Preferences/General3) Toggle ... Read more
[Collision] Shuriken particle-mesh collisions are using smoothed normals...
Steps to reproduce : - import the project attached- open the scene- in the scene view tab move the particle system up and down- noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Local package MonoBehaviour scripts appear as missing after updating the project when the project and package paths share the same prefix
- AssetBundle Variants do not switch when a Sprite (2D and UI) texture is referenced from a Material
- Location tooltip in the Viewport of UI Builder window does not update when the UI Document Asset is moved to a different location
- Audio Clip Volume and Avoid Repeating Last fields values cannot be changed in Audio Random Container window
- Setting a variable in the root selector via an imported USS file in a theme does not work