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0
votes
Fixed

[iOS] Crash when launching Build with "Autoconnect Profiler" enabled wit...

Profiling

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Nov 25, 2021

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Version/s: 2021.2.0a4, 2021.2.3f1, 2022.1.0b1

Reproduction steps: 1. Open the attached project "Case_1383511.zip" 2. Set "Run in Xcode as" to "Debug" and enable "Autoconnect Prof... Read more

0
votes
Fixed

[Particles] "ParticleSystem.GetTrails()" API forces "GC.Alloc" calls

Visual Effects - Legacy

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Jan 11, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached "ParticlesTrailSample" project 2. Open the "SampleScene" Scene 3. Open the Profiler window ... Read more

0
votes
Fixed

NullReference error is thrown when trying to delete an array element in ...

Inspector Framework

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Oct 28, 2021

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Version/s: 2021.1.17f1, 2021.2.0b6, 2022.1.0a2, 2022.1.0a14

Reproduction steps: 1. Open the user's attached project 2. Open "Assets/Scenes/SampleScene" 3. Select GameObject "Test" from the Hie... Read more

1
votes
Fixed

Memory access violation in LightProbesManager when appending LightProbes...

Shadows/Lights

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Nov 01, 2021

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Version/s: 2021.2.0b15, 2022.1.0a9, 2022.1.0a14

Steps to reproduce: 1. Open the attached project (JapanOffice.zip); 2. In the opened popup window for prompting to change Project se... Read more

0
votes
Duplicate

Crash on LinearCollectionField::LinearCollectionField after a 'm_ArrayFi...

Mono

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Jun 16, 2021

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Version/s: 2019.3.0a7, 2020.3, 2020.3.12f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project -- observe crash Reproducible with: 2019.3.0a7, 2019.4.28f1, 2020.3.13f1, 2... Read more

0
votes
Fixed

Input Field's width doesn't change after entering specific combinations ...

uGUI

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Mar 10, 2021

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Version/s: 2018.4, 2019.4, 2019.4.21f1, 2020.3, 2021.1, 2021.2

How to reproduce it: 1. Open the user's attached project "UITestProject.zip" 2. Load the "SampleScene" Scene 3. Enter the Play Mode ... Read more

0
votes
Won't Fix

New Editor window opens when recompiling scripts

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Jun 02, 2022

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Version/s: 2020.3.17f1, 2021.2.19f1, 2022.1.3f1, 2022.2.0a13

How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Scripts/Runtime 3. Right-click an... Read more

0
votes
Fixed

Materials in the Skinned Mesh Renderer material list get assigned incorr...

Inspector Framework

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Sep 02, 2021

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Version/s: 2021.1, 2021.1.19f1, 2021.2

How to reproduce: 1. Open attached project "TestPrj2021.zip" 2. Open "Sample" scene 3. Open Animation window 4. Select "GameObject" ... Read more

0
votes
By Design

[Android][OpenGLES 3] GrabPass shaders are not working on Android when '...

Mobile Graphics

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Jun 10, 2021

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Version/s: 2019.4, 2019.4.28f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the attached user's project "Android Transparency Shader Test 2.zip" 2. Go to the Graphics Settings and ... Read more

0
votes
Duplicate

Physics2D Matrix does not collide as it is set to

Physics2D

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Mar 28, 2021

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Version/s: 2019.4, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1 Open the attached "Repro.zip" project 2. Select the "game-control-square (1)" GameObject 3. In Inspector Window ... Read more

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