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Unable to Create Material Preset of the Default-Material assigned to the...
Unable to Create Material Preset of the Default-Material assigned to the primitive GameObject like Cube, Sphere etc Steps to Repro... Read more
[Profiler] Entering Play mode resets the Profiler preferences to CPU Usa...
To reproduce: 1. Open any project, open Profiler window 2. In CPU usage tab, change preview type to something that's not Timeline 3.... Read more
Playable Director's Playable field lacks Context menu when Overriding it...
How to reproduce: 1. Open the "SampleScene" Scene in the attached "PlayableDirectorAssetMissingRevert.zip" Project 2. Click on the "... Read more
VideoPlayer leaks memory when in Play mode
How to reproduce: 1. Open attached "project-1168659.zip" project 2. Enter Play mode 3. Open the Profiler window and click on the "Me... Read more
Custom diffuse shader breaks when duplicating Sprites with said shader
Reproduction steps: 1. Open the attached project named "Case_1146255" 2. Open the Scene "A-Single(OK) and observe a shadow on the bo... Read more
Keystore path is not interpreted correctly when Keystore is created in f...
Symbols include space ( ), coma (,), full stop (.), semicolon (;) and most likely any other characters, that are allowed in name str... Read more
Enabled Prefab is disabled after upgrading to Improved Prefabs
Reproduction steps: 1. Open "My565Game.zip" project with Unity 5.6.5p4 2. Select "MyLegacyPrefab" and notice that it is Enabled 3. ... Read more
Entering / leaving Play mode results in long wait times when a specific ...
How to reproduce: 1. Create a new project 2. Import the prefab "prefab.unitypackage" 3. Drag the prefab to Hierarchy 4. Enter Play... Read more
[IL2CPP] ParticleSystem.SetParticles generates unfreed allocations in IL...
How to reproduce: 1. Build the attached project for iOS 2. Run the app on the device with Xcode allocations profiler (CMD + I > Allo... Read more
[macOS] Exceptions are thrown when trying to open C# script in an extern...
How to reproduce: 1. Create and open a new project 2. Set the 'External Script Editor' to 'TextEdit' (in the Preferences window) 3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material