Search Issue Tracker
Console log icons are blurry when the display resolution is set to 125%
How to reproduce:1. Open the attached 'Icons125Scaling.zip' project2. In the Editor select 'Log' > 'Log'3. Set the display scalin... Read more
[VCS] Deleting multiple assets while version control is enabled is very ...
How to reproduce:1. Create a new project in your prefered workspace2. Open and connect it to Perforce3. Create a new folder and in i... Read more
[Android] Thread.CurrentThread.CurrentCulture.TextInfo.OEMCodePage retur...
Repro steps:1. Open attached project2. Build and Run on Android3. Press the “Unzip!” button which Actual: The value of OEMCodePage i... Read more
Build creates "_BackUpThisFolder_ButDontShipItWithYourGame\il2cppOutput\...
Steps to reproduce:1. Create a new project2. Switch platform to UWP and build project3. Navigate to "BuildLocation\GameName_BackUpTh... Read more
[Android] Native crash on Moto G when loading assets of an Asset Bundle ...
Repro steps:1. Download attached project2. Switch build target to Android3. In the Player Settings -> Publishing Settings make su... Read more
Selection of the sprite in the Sprite Editor Window changes size and off...
How to reproduce:1. Open attached project "Case_1134295_reproProject.zip"2. Select "smb1_misc_sprites" in the Project Window3. In th... Read more
[Object Selection Window] Navigating in search field with UP and DOWN ar...
How to reproduce:1. Open attached project "Case_1134296_reproProject.zip"2. In Hierarchy, select "New Sprite" GameObject3. In Sprite... Read more
Animation with "Copy From Other Avatar" Option gets the wrong Child Pref...
How to reproduce:1. Open the attached "Neko No Tatakai.zip" Project2. Navigate to Assets > Game Assets > Imported > Charact... Read more
[Linux] [Editor] Available screens are not detected with Screen.resolutions
How to reproduce:1. Open the attached project '1200397repro.zip'2. Open SampleScene3. Enter Play mode and observe the console Expect... Read more
Logging errors from background thread crashes the Editor when Error Paus...
How to reproduce:1. Open user-submitted project (project.zip)2. Open the 'SampleScene' scene3. Make sure 'Error Pause' is enabled in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject