Search Issue Tracker
Built project doesn't show correctly encoded Japanese letters in player ...
To reproduce:1.Open attached project, check Input settings, notice input tabs named in Japanese letters .2.Build and run project.3.C... Read more
Using the <size> tag on part of a text will force the whole text to use ...
To reproduce:1. Import RichText_Size_Replica2. Open Test scene3. Run Read more
Replacing project with existing name doesn't work
To reproduce:1. Create new project2. Enter name which already exists3. Get prompted to replace4. Press replace - nothing happens Read more
Standalone build gets move to the center of the screen the first time al...
Steps to reproduce : - open the project attached- build for windows standalone- press play and move the window in another part of th... Read more
Instantiated Hinge Joint changes behaviour when saving and reloading pro...
Look the user's description and video. Open the "Main Scene", you should see an instantiated "Door", and hit play! Walk to the door,... Read more
Made a change to the script of a custom editor whilst an
1 Open scene WaypointsTest2 Choose path_1 in Hierarchy3 Open Editor/PMAM/WaypointEditor.cs and add add some log4 Save file and close... Read more
UNITY_EDITOR_WIN and UNITY_EDITOR_OSX missing from docs
Can you add please definitions : UNITY_EDITOR_WINUNITY_EDITOR_OSX Read more
UnityScript: Accessing an enum value via an instance causes crash
To reproduce:1. Open project SwitchBug2. Select "testScene"3. Select "testObject" workaround:Meanwhile, you can avoid this issue by ... Read more
Offensive Combat hangs in IE on Win Xp
Steps to reproduce : - go to www.offensivecombat.com- login with your information- press "Play Now" and notice that the game does no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular highlight appears in fully shadowed areas when HDRP Shadow Color is tinted
- [Ubuntu] VFX Graph Enum Value menu stretches across screen when entered long Enum Value
- Unclear warning message in Rendering Debugger about the Play mode Debugger Overlay
- [Android][iOS] Particles are not affected by External Forces when loaded from AssetBundles with Strip Engine Code enabled
- Rendering Debugger "STP" and "Reflection Probe Atlas" overlays don't change size when changing the "Map Size"