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0
votes
Duplicate

[HoloLens 2 App] Screen buffere is not cleared when nothing is in view a...

XR SDK

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Oct 18, 2019

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Version/s: 2019.2.9f1

A wierd rendering articifact occurs on HoloLens 2 when nothing is in view, and depth buffer sharing is disable. It appears that the ... Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play.2. Observe that changing Main & Turbulence setting on the WindZone object has effec... Read more

0
votes
Fixed

[UxmlSerializedData] Generated code does not contain auto-generated tag

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Jul 09, 2024

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Version/s: 6000.0.9f1, 7000.0.0a1

The code generated by the source generator does not contain the auto-generated tag. This makes it difficult for some tools to know i... Read more

0
votes
By Design

[Android] AndroidManifest.xml merge does not reflect android:hardwareAcc...

Android

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Jun 01, 2018

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Version/s: 2017.4.1f1, 2018.1.1f1

Steps to reproduce:1. Open user attached project2. Notice that user's AndroidManifest file has hardwareAccelerated set to true3. Bui... Read more

0
votes
Fixed

[Android] White screen after returning from Oculus Profile menu back to ...

VR

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Mar 09, 2017

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Version/s: 5.6.0b11

Reproduction steps:1) Open "888934_OculusHomeIssue.zip" project2) Build and run on Android device3) Attach device to the GearVR rig4... Read more

2
votes
Fixed

ManualCamera.Render() Camera does not invoke image effects

Camera

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Jun 24, 2016

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Version/s: 5.3.4f1

Steps to reproduce : 1) Download attached project "OnRenderImage.zip" and open in Unity.2) Open scene "test" and press Play.3) In Hi... Read more

0
votes
Active

Crash when regenerating Units after upgrade from 1.4.13

Package: Bolt

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Nov 20, 2020

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Version/s: [Feature] 2021.1 Release

After upgrading a project from Bolt 1.4.13 to Visual scripting 1.4.14 regenerating Units will cause a crash. Crash Log attached. ---... Read more

0
votes
Fixed

[Texture] 16-bit greyscale PSD cant be read

Graphics - General

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May 05, 2017

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Version/s: 2017.1.0b3

16-bit greyscale PSD cant be read 2. How we can reproduce it using the example you attached 1) Open project2) Reimport Rocks_H.psd3)... Read more

2
votes
Fixed

Enabling a MeshRenderer from a UnityEvent is not possible in a IL2CPP Build

Serialization

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Dec 22, 2020

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Version/s: 2020.1.16f1, 2020.2, 2020.2.0f1, 2021.1

How to reproduce:1. Open the "SampleScene" Scene in the attached "EnableRendererTest.zip" Project2. Make sure IL2CPP is set in Build... Read more

0
votes
Fixed

Not informative compute shader error reporting

Shaders

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Apr 23, 2015

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Version/s: 5.0.1f1

On purpose there is some kind of error in a compute shader. In the editor the error message is a bit "laconic". It should be more ex... Read more

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