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Fixed
Fixed in 2022.3.3f1, 2023.1.1f1, 2023.2.0a13
Votes
0
Found in
2022.3.0f1
2023.1.0b14
2023.2.0a12
Issue ID
UUM-34560
Regression
No
Crash on RegisterScripts when importing corrupted 2D Tilemap Extras
Reproduction steps:
1. Open the attached “ASDQWE” project
Expected result: The project is successfully loaded and opened
Actual result: The project crashes when loading
Reproducible with: 2022.3.0f1, 2023.1.0b14, 2023.2.0a12
Could not test with: 2020.3.47f1, 2021.3.24f1 (error CS0246: The type or namespace name 'TileAnimationFlags' could not be found (are you missing a using directive or an assembly reference?)), 2022.2.17f1 (error CS0115: 'GameObjectBrushEditor.shouldSaveBrushForSelection': no suitable method found to override)
Reproducible on: Intel MacOS 13.3.1
First few lines of Stack Trace:
{noformat}
0x00007FF9AA787A1B (Unity) RegisterScripts
0x00007FF9AA778B81 (Unity) AssetImportManager::Import
0x00007FF9AA77B18E (Unity) ImportOutOfDateAssets
0x00007FF9AA785491 (Unity) RefreshInternalV2
0x00007FF9AA78CCC7 (Unity) StopAssetImportingV2Internal
0x00007FF9AA77BA7D (Unity) InitialRefreshV2{noformat}
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