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0
votes
Fixed

[FBX] OnPostprocessMaterial isn't called when material creation mode is ...

Asset - Importers

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Aug 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open user's the attached project "FbxDescriptorImport.zip"2. Open Assets > Scenes > SampleScene3. Right-... Read more

0
votes
Won't Fix

[Android] ViewportPointToRay coordinates are incorrect when TargetDispla...

Vulkan

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Oct 17, 2022

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Version/s: 2020.3.41f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15, 2023.2.0a1, 2023.3.0a3, 6000.0.0b11

How to reproduce:1. Open the attached “test_13420.zip“ project2. Build and Run the “SampleScene“ Scene on Android3. In the Scene che... Read more

0
votes
Fixed

[Backport] UnityWebRequest interrupted before completion causes memory leak

WebRequest

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May 24, 2022

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Version/s: 2020.3.34f1, 2021.3.3f1, 2022.1.1f1

Reproduction steps:1. Open user-submitted project2. Open the "TestScene" scene in the Assets folder3. Open Profiler by navigating to... Read more

1
votes
Postponed

System.Threading.Task tasks cause stall when used in WebGL

Web Platform

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Jan 14, 2022

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Version/s: 2019.4, 2020.3, 2020.3.10f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Go to File -> Build Settings4. Switch plat... Read more

0
votes
Fixed

[Android][IL2CPP] Android sqlite exceptions when built with IL2CPP

IL2CPP

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Nov 08, 2021

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Version/s: 2021.2, 2021.2.1f1c1, 2022.1

Reproduction steps:1. Open the user's attached project "SqliteTest.zip"2. Make sure the Scripting Backend is set to IL2CPP3. Build a... Read more

0
votes
Fixed

Not all non-dev Profiler Stats are marked with a kUnityProfilerMarkerFla...

Profiling

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Oct 29, 2021

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Version/s: 2020.3, 2021.2, 2022.1, 2022.1.0a13, 2022.2

Reproduction steps:1. Open user-submitted project2. Navigate to File -> Build Settings3. Make sure "Development Build" is unticke... Read more

0
votes
Won't Fix

IME languages are not recognized when entering input in Mobile and WebGL...

Input

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Aug 30, 2022

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Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a9

Open the attached project "InputAndTMPInput-TestProject.zip" In File > Build Settings make sure that the WebGL Platform is select... Read more

0
votes
Duplicate

"Installed from" tarball path is corrupted

Packman

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Nov 30, 2021

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Version/s: 2022.1.0a16, 2022.1.0b1

Steps to reproduce:1. Open the attached project2. Open Package Manager window (Window -> Package Manager)3. Click on "Google Andr... Read more

0
votes
Postponed

[GPU PLM] Fallback to CPU PLM with "Available GPU memory: 0 B" after lau...

Progressive Lightmapper

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Sep 29, 2021

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Version/s: 2020.3, 2022.1, 2022.1.0a12

Steps to repro:1. Pull ArchViz Pro vol.6 project (see the link in the case comments) and sync to the revision 1da1e66b8989;2. Open '... Read more

0
votes
By Design

MonoImporter logs a warning when a new type has a naming collision with ...

Scripting

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Oct 14, 2022

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Version/s: 2020.3.38f1, 2021.3.13f1, 2022.1.20f1

How to reproduce:1. Open the attached “My project” project2. Open the “Assets/Animation” script3. Change the name of the “MyMethod” ... Read more

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