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0
votes
Won't Fix

Cursor does not change to text input cursor when hovering over a Text Fi...

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Jul 19, 2022

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Version/s: 2022.1.10f1, 2022.2.0b1, 2023.1.0a4

How to reproduce: 1. Open the “CursorState.zip” project 2. Open “NewUXMLTemplate.uxml“ file 3. Double click on a TextField component... Read more

0
votes
Won't Fix

Callback of the Triggers module does not return collider data for more t...

Visual Effects - Legacy

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Feb 20, 2022

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Version/s: 2020.3, 2020.3.28f1, 2021.3, 2022.1, 2022.2

Reproduction steps: 1. Open the user's attached project 2. Select the "Particle System" GameObject in the Hierarchy window Expected... Read more

0
votes
Fixed

[FBX] OnPostprocessMaterial isn't called when material creation mode is ...

Asset - Importers

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Aug 25, 2021

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Version/s: 2019.4, 2020.3, 2020.3.16f1, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open user's the attached project "FbxDescriptorImport.zip" 2. Open Assets > Scenes > SampleScene 3. Right-cli... Read more

0
votes
Won't Fix

[LOD] Prefab Instance overrides not showing a blue line indicator near L...

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Jan 24, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1, 2022.2.4f1, 2023.1.0b1

How to reproduce: # Open the attached project "DebugLODGroup2020.zip" # Open Assets/Scenes/SampleScene.unity # Select "Prefab_O... Read more

0
votes
Won't Fix

Dedicated Server is selected in Build Settings when Standalone build tar...

Build Pipeline

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May 13, 2022

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Version/s: 2021.3, 2022.1, 2022.2, 2022.2.0a13

Reproduction steps: 1. Create a new empty project with Standalone as target 2. Open the Build Setings 3. Select "Dedicated Server", ... Read more

0
votes
Won't Fix

SpeedTrees move around when in Play Mode and moving camera in the Scene ...

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Dec 07, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0b15, 2023.1.0a19, 2023.2.0a1, 6000.0.0b11

How to reproduce: 1. Open the user's attached project "TreeTest.zip" 2. Enter the Play Mode 3. Make Scene view and Game view wind... Read more

0
votes
Won't Fix

Various light-related events incur a CPU cost in scenes with baked lights

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Oct 10, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13

*Steps to reproduce* # Download the attached project (BakedLightsCPUSpike-URP.zip) # Open the EmptyScene # Open the Profiler w... Read more

0
votes
Postponed

[GPU PLM] Fallback to CPU PLM with "Available GPU memory: 0 B" after lau...

Progressive Lightmapper

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Sep 29, 2021

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Version/s: 2020.3, 2022.1, 2022.1.0a12

Steps to repro: 1. Pull ArchViz Pro vol.6 project (see the link in the case comments) and sync to the revision 1da1e66b8989; 2. Open... Read more

0
votes
Fixed

Editor freezes when entering the Play Mode if Remote Config package is i...

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Jan 19, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.1.24f1, 2022.2.3f1, 2023.1.0a26

Reproduction steps: 1. Open the “Rift Wars“ project 2. Open the Package Manager and observe that the “Remote Config” package is in... Read more

0
votes
Won't Fix

New line is added in the Memory Profiler search bar when entering "\n"

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Aug 04, 2022

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Version/s: 2022.1.12f1, 2022.2.0b3, 2023.1.0a4

How to reproduce: 1. Create a new project 2. Add a Memory Profiler package to the project 3. Open Memory Profiler (Window > Analysis... Read more

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