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[URP] Background Type is rendered as Solid Color on secondary Camera whe...
Reproduction steps: 1. Open the attached Unity project "Issue.zip" 2. Go to Assets > Scenes and open the "SampleScene.unity" Scene 3... Read more
Synchronous Asset Loading Does Not Correctly Load Preload Dependencies
How to reproduce: 1. Open the attached project's "case_1321141-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Cl... Read more
Crash on __pthread_kill when deserializing a different type field with t...
Reproduction steps: 1. Open the user's attached project 2. Enter play mode, then exit play mode 3. Comment-out line 6 in Data.cs 4. ... Read more
"Selected: <name>" label is shown all across the UI after domain reload ...
How to reproduce: 1. Open the user's attached project 2. Open Window > Analysis > Profiler 3. Capture some data 4. Select any sample... Read more
[WebGL] Profiler does not autoconnect on WebGL builds
How to reproduce: 1. Create new project 2. Open build settings, switch to WebGL and enable Autoconnect profiler setting 3. Build and... Read more
uGUI's Slider's onValueChanged event is fired in Prefab Mode when enteri...
Reproduction steps: 1. Open the attached 'Prefab Bug' project 2. Open the 'SliderPrefab' in Prefab Mode 3. Enter the Play mode 4. Ob... Read more
Build crashes when using UNITY_EDITOR macro that has variables inside in...
How to reproduce: 1. Open the user's attached project 2. Build and Run the Test scene Expected result: build launches Actual result... Read more
[Big Sur] Profiler cannot be connected to build when using Autoconnect P...
Steps to reproduce: 1. Create a new project 2. Open Profiler window 3. Open Build Settings 4. Check "Development Build" and "Autocon... Read more
Find References shows Objects that are not referencing the Asset when MR...
How to reproduce: 1. Open the attached project "MRTK Test.zip" 2. In the Project Window search for "PressableButtonHololens2" 3. ... Read more
[VFX Graph] Render Order is not automatically updated until VFX window i...
How to reproduce: 1. Open the attached package 2. Make sure that VFX window is closed 3. Select VFX asset in the Project Browser 4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects