Search Issue Tracker

0
votes
Fixed

[URP] Background Type is rendered as Solid Color on secondary Camera whe...

URP Features

-

Jan 05, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.15f2, 2021.2.0b6

Reproduction steps: 1. Open the attached Unity project "Issue.zip" 2. Go to Assets > Scenes and open the "SampleScene.unity" Scene 3... Read more

1
votes
Fixed

Synchronous Asset Loading Does Not Correctly Load Preload Dependencies

Asset Bundles

-

Mar 12, 2021

-

Version/s: 2019.4, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's "case_1321141-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode 3. Cl... Read more

0
votes
Postponed

Crash on __pthread_kill when deserializing a different type field with t...

Serialization

-

Sep 02, 2021

-

Version/s: 2019.4, 2019.4.29f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps: 1. Open the user's attached project 2. Enter play mode, then exit play mode 3. Comment-out line 6 in Data.cs 4. ... Read more

0
votes
Fixed

"Selected: <name>" label is shown all across the UI after domain reload ...

Profiling

-

May 10, 2021

-

Version/s: 2021.2.0a17

How to reproduce: 1. Open the user's attached project 2. Open Window > Analysis > Profiler 3. Capture some data 4. Select any sample... Read more

3
votes
Fixed

[WebGL] Profiler does not autoconnect on WebGL builds

WebGL

-

Aug 24, 2021

-

Version/s: 2021.2.0b1, 2022.1, 2022.1.0a6

How to reproduce: 1. Create new project 2. Open build settings, switch to WebGL and enable Autoconnect profiler setting 3. Build and... Read more

0
votes
Fixed

uGUI's Slider's onValueChanged event is fired in Prefab Mode when enteri...

uGUI

-

Nov 28, 2021

-

Version/s: 2019.4, 2020.3, 2020.3.23f1, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Open the attached 'Prefab Bug' project 2. Open the 'SliderPrefab' in Prefab Mode 3. Enter the Play mode 4. Ob... Read more

2
votes
Fixed

Build crashes when using UNITY_EDITOR macro that has variables inside in...

Scripting

-

May 28, 2021

-

Version/s: 2018.4, 2019.4, 2019.4.27f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the user's attached project 2. Build and Run the Test scene Expected result: build launches Actual result... Read more

0
votes
Active

[Big Sur] Profiler cannot be connected to build when using Autoconnect P...

Kernel

-

Mar 04, 2021

-

Version/s: 2020.2.7f1, 2020.3, 2021.1, 2021.2

Steps to reproduce: 1. Create a new project 2. Open Profiler window 3. Open Build Settings 4. Check "Development Build" and "Autocon... Read more

0
votes
Won't Fix

Find References shows Objects that are not referencing the Asset when MR...

--

-

Jun 10, 2022

-

Version/s: 2020.3.37f1, 2021.1.8f1, 2021.2.10f1, 2021.3.14f1, 2022.1.6f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a1

How to reproduce: 1. Open the attached project "MRTK Test.zip" 2. In the Project Window search for "PressableButtonHololens2" 3. ... Read more

0
votes
Fixed

[VFX Graph] Render Order is not automatically updated until VFX window i...

Visual Effects

-

Sep 07, 2021

-

Version/s: 2021.2, 2021.2.0a2, 2022.1

How to reproduce: 1. Open the attached package 2. Make sure that VFX window is closed 3. Select VFX asset in the Project Browser 4. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.