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0
votes
By Design

[Android][IL2CPP] Build fails with "no matching conversion for C-style c...

IL2CPP

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May 03, 2020

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Version/s: 2019.3, 2019.3.12f1, 2020.1, 2020.2

Repro steps:1. Open QA attached project repro_12438562. Make sure Scripting Backend is set to IL2CPP3. Switch to Android and build A... Read more

0
votes
By Design

Lightmap is incorrect in Standalone with all LodGroups except Lod0

Shadows/Lights

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Jul 13, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "LightmapST.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Game view4. Build... Read more

1
votes
Fixed

Particle System is not playing on awake when Reload Scene enter Play mod...

Visual Effects - Legacy

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Aug 29, 2019

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Version/s: 2019.3, 2019.3.0b1, 2020.1.0a1

How to reproduce:1. Open the attached project "1180343.zip"2. Enter Play mode Expected result: Particle System starts playingActual ... Read more

7
votes
By Design

[Android][URP] Unpredictable FPS Throttling on a device while rendering ...

Mobile Graphics

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Jul 08, 2020

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Version/s: 2019.3, 2019.4, 2019.4.2f1, 2020.1, 2020.2

Reproduction steps:1. Open the "New Scene" Scene in the attached "URP Test.zip" project2. Build and Run to an Android Device3. Compa... Read more

0
votes
Fixed

[IMGUI] Selection highlight not available for altering graphics API

IMGUI

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Jul 15, 2019

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Version/s: 2019.3.0a10

Selection highlight not available for altering graphics API. Refer the attached video. Steps to reproduce:1) Create a new project.2)... Read more

0
votes
Fixed

RevertIsValid with the RevertMode.Unchanged returns true for modified as...

Version Control

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Aug 28, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a2

How to reproduce:1. Extract and open the attached project ("IsValid bugs.zip") to your preferred workspace2. Submit the initial proj... Read more

0
votes
Fixed

Folder/Files with extension .Core are ignored when importing a package f...

Packman

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Dec 02, 2019

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Version/s: 2019.3.0a7, 2019.3.0f3, 2020.1.0a14

How to reproduce:1. Create a new project or open an existing one2. Add the provided dependency to Packages/manifest.json file3. Open... Read more

0
votes
Fixed

Changing Texture Shape throws name != m_OldBaseType.Name() and Assertion...

Asset - Importers

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Jun 15, 2019

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Version/s: 2019.3.0a1, 2019.3.0a5

How to reproduce:1. Open user-submitted project (BugReport_Cubemap)2. Select the 'skynbox_2048_1536.jpg' in the Project window3. Cha... Read more

6
votes
Fixed

Excessive IL2CPP Stripping of [RuntimeInitializeOnLoadMethod] method wit...

Scripting

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May 10, 2020

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Version/s: 2019.3, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached "UWP_StrippingExcessive.zip" project2. Make sure that "Script changes while playing" has "Stop... Read more

0
votes
By Design

[IL2CPP] GetOpenFileName returns an empty string in player build

IL2CPP

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Oct 29, 2019

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Version/s: 2019.2, 2019.2.10f1, 2019.3, 2020.1

To reproduce:1) Open the attached project and scene2) Make sure it is: a) Set to be "Development Build" b) Set to be IL2CPP3) Build ... Read more

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