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Action Maps don't have rename selection from right click menu
How to reproduce: 1. Open/create any project and install Input System package 2. Create -> Input Actions and open it 3. Create a ... Read more
Expand/Collapse settings don't do anything when selected in Action Maps
How to reproduce: 1. Open/create any project and install Input System package 2. Create -> Input Actions and open it 3. Right cli... Read more
Empty Control Scheme names break Input Actions selections
How to reproduce: 1. Open/create any project and install Input System package 2. Create -> Input Actions and open it 3. Create a ... Read more
Binding Path selection window navigation with mouse is inconsistent
Steps to reproduce: 1. Open a new Unity project 2. Download the new Input System package 3. In Project view, create a new Input... Read more
UI menu elements are not affected by the cursor input in Play Mode when ...
How to reproduce: 1. Open the "IN_40194" project 2. Connect Xbox One controller 3. Open the "AppLoader" Scene 4. Enter the Play ... Read more
Navigating Actions using the arrow keys is not possible when an action i...
How to reproduce: 1. Open the attached "inputsys_navigation_issue" project 2. Open the "Controls" Input Actions 3. Double-click t... Read more
“Unable to find style 'ToolbarSeachTextField'" warning is thrown when se...
Reproduction steps: 1. Open the attached “Repro project” 2. Open the “SimpleMultiplayerControls.inputactions” asset 3. Select the “P... Read more
[WebGL] Input stops working when 2 Player Input Components are in the Scene
How to reproduce: 1. Open the attached Project "inputTest" 2. Build and Run the Scene "GameplayScene" on WebGL 3. Open the browse... Read more
PreUpdate.NewInputUpdate increased by 0.01ms every Scene reload
Steps to reproduce: 1. Open the user's attached project "2022_3_LTS_SimpleVR.zip" 2. Open the "MostSimpleVRSetup" Scene 3. Open ... Read more
Severe performance degradation when using multiple Input Action mappings
How to reproduce: 1. Open the “Input_Action_Amount_Performace“ project 2. Open the “SampleScene” 3. Open the Profiler (Window > A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow