Search Issue Tracker
Fixed
Fixed in 1.6.2
Votes
0
Found in [Package]
1.6.1
Issue ID
ISXB-560
Regression
No
Binding Path selection window navigation with mouse is inconsistent
Steps to reproduce:
1. Open a new Unity project
2. Download the new Input System package
3. In Project view, create a new Input action file and open it
4. Create a new Action Map
5. Select the default Binding under the default Action
6. In the Binding Properties window, attempt to navigate the Path selection menu, and select a Path
Expected result: You are able to navigate the path selection menu and select a key binding via mouse and keyboard
Actual result: You are only able to navigate the path selection menu via keyboard (enter and backspace keys)
Reproducible with: 1.6.1 (2021.3.28f1, 2022.3.4f1, 2023.1.3f1, 2023.2.0a21)
Note: When aiming the cursor directly on the text portion of a selection, it's possible to sometimes navigate using the mouse
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "DateTime.Now" in the UK timezone does not adjust when the British Summer Time is active
- "Unsupported source texture format (7) in ComputeNextMipLevel" error is shown and the texture atlas is corrupted when the texture format "RGB Compressed ETC2 4bits" is selected
- HDRP Graphics "High Quality Line Rendering" is missing a documentation link
- HDRP Graphics "Screen Space Global Illumination" has a link to a wrong documentation
- OnParticleUpdateJobScheduled is never called when using ParticleSystem.Simulate() in FixedUpdate()
Resolution Note (fix version 1.6.2):
Fixed in 1.6.2