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[Resource busy:: Mac] Opening new project throws "Resource busy" dialog ...
On Mac, every time a project is opened using the "open project" option a dialog pops up: Resource busy Steps to repro:- Launch unity... Read more
[Menu items] Unity crashes when we click on Assets/Component/GameObject ...
If the first menu click is one of the following then Unity crashes:Assets or Component or GameObject If we click on any other menu i... Read more
Disabling auto repath still finds new path to destination around obstacles
1) Download and open project2) Open scene Test13) Run scene and notice that when the capsule reaches the second plane, 3 cubes appea... Read more
[HingeJoint] At runtime, attaching kinematic rigidbody to Hinge joint an...
Steps to reproduce: 1. Open attached project "HingeJointBug.zip"2. Open scene "Bug" and run it3. Select object "Cube" and notice tha... Read more
Menu item validate crash
Steps to reproduce: 1. Open attached project2. Notice that project has two scripts: one has menu item defined (Editting Animation.cs... Read more
NetworKServer.UnSpawn() problems
De-spawning a server object with NetworkServer.UnSpawn() does not cleanup the object properly to allow it to be respawned with Netwo... Read more
Player settings full screen is not working
Player settings full screen toogle button doesn't effect builded version. There is workaround to change product name after you chang... Read more
NetworkLobbyPlayer not removed when client disconnects
When a client disconnects from a server using the NetworkLobbyManager, the NetworkLobbyPlayer for that client is not removed from th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [RenderGraph] Outputs from camera stack override each other when using OpenGLES3 with a custom renderer feature
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected