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WebGL: Standard Shader does not render correctly in Safari
-e: Standard Shader rendering in Safari is not consistent with other browsers -repro:--build project for WebGL--open the output inde... Read more
WebGL compilation error for user project
-e: attached user project fails to compile for webgl, python run error thrown.compiles fine for iOS with IL2CPP -repro:--open attach... Read more
Light Intensity value gets doubled when project is upgraded from 4.6 to 5.0
To reproduce:1.Create scene in Unity 4.6, add any light with more than 4 intensity.2.Open this scene in Unity 5.x.3.Check created li... Read more
Multicasting Socket Exception
How to reproduce: 1. Open attached project2. Open scene Game.unity3. Build to iOS and run- Note the error thrown in Xcode: "Argument... Read more
VR Builds crash when run from AppData
description in title Read more
[WP8.1] Black Screen Flash after Splash Screen on WP8.1
To reproduce:1. Open attached project (repro705514.zip)2. Build attached project for WP 8.13. Deploy solution to phone4. Notice that... Read more
[IL2CPP] Generic extension methods on nullable collections throw NullRef...
When using the IL2CPP scripting backend, calling a generic extension method with a nullable collection throws NullReferenceException... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset gets unselected and added Subgraphs list item is not undone when performing Undo in Heatmap with Default Values asset Inspector
- "Add Component" button overlaps the Volume component UI when creating a new Volume Profile in a wide Inspector on high-DPI scaling
- Black square “shadow” artifacts visible when using Screen Space Reflections without maximum smoothing
- UI counter displays incorrect collectible count when using "Remaining_Collectibles_UI" Prefab in "Get Started With Unity" template
- Camera Output Texture does not revert back to previously set Render Texture when camera selection in UI Builder canvas background is changed