Search Issue Tracker
Sprite Shape is not filled when "Closed Sprite Shape" is enabled and "De...
How to reproduce:1. Open the "URPTest" project2. Select the "Closed Sprite Shape" GameObject3. In the Inspector enable "Fill Teselat... Read more
Editor doesn't remember previous window size when opening new projects
Reproduction steps:1. Create a new project2. Maximize the Editor window3. Reset the Editor Layout and close the project4. Create ano... Read more
Scene window isn't rendered when Camera GameObject is selected
Reproduction steps:1. Open the attached “repro-project“ project2. Open the “C1L4” scene3. Select the “MainCamera” GameObject4. Obser... Read more
[Undo] “Transform is used before Awake” error appears when accessing Gam...
How to reproduce:1. Open the user’s attached “Bug.zip” project2. In the Hierarchy window select “Cube” GameObject3. Duplicate “Cube”... Read more
ScriptableObject causes stack overflow when using generics
How to reproduce:1. Open the "ScriptableObjectOverflow" project2. Navigate to the Project window (Window > Panels > Project)3.... Read more
Input system touchscreen doesn't work when dragging on the touch screen ...
Reproduction steps:1. Open the attached “Repro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode... Read more
Decimal separator (, or .) gets recognized as a 0 when inserting it the ...
How to reproduce:1. Open the attached “slider.zip” project2. Select “SomeSo.asset” (Assets > SomeSo)3. In the Inspector window, f... Read more
Development build hangs when spamming Debug.Log messages to the Console ...
How to reproduce:1. Open the "IN_29321" project2. Press the File -> endable "Development build" and "Autoconnect Profiler"3. Pres... Read more
Fields in "Scene Template Pipeline" section look messy
How to reproduce: Open any project from the HUB; Go to "File" menu and select "Save as Scene Template" sub-menu item; Click "Save" i... Read more
CubemapArrays and Cubemaps take up significantly more memory than on oth...
How to reproduce:1. Open the user’s attached project “CubemapArraySize.zip“2. Open “SampleScene”3. Open the Memory Profiler from Win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved