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RenderTexture.useDynamicScale always returns false when in Play Mode
How to reproduce:1. Open the attached project's "case_1261713-Project.zip" Scene labeled "SampleScene"2. In the Project Window, sele... Read more
[Mac] Keyboard key freezes in pressed state in the New Input System when...
How to reproduce:1. Open user's attached "InputSystemBug.zip" project2. Open "SampleScene" Scene (Assets/Scenes)3. Go to Window ->... Read more
Decal Projector that uses Emissive Material bleeds over other Mesh edges...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In Scene View, observe the Decal Projectors Expected r... Read more
Playable.GetInputWeight() doesn't return the actual weight of a clip whe...
How to reproduce:1. Open user's attached "TimelineCrossFadeIssues.zip" project2. Open "SampleScene" Scene3. Click on the "Timeline" ... Read more
Quality level isn't updated in the Project Settings window when it's cha...
To reproduce:1. Open attached project ("case_1262284.zip")2. Enter the Play mode3. Click on the dropdown and select "Medium"4. Obser... Read more
[ShaderGraph] Text selection for Properties does not select the whole te...
How to reproduce:1. Create a new URP/HDRP template project2. Create a new shader graph3. In the graph's blackboard create a new prop... Read more
Graphics.CopyTexture fails to copy Texture2D data to Texture3D when the ...
How to reproduce:1. Open user's attached "MyPackages_2020_1.zip" project2. Select the "New Texture3D Atlas" asset from the Project w... Read more
Crashes on mono_class_init when entering Play Mode after recompiling scr...
Reproduction steps:1. Open user's attached project2. Open scene "MainScene"3. Open a script in a code editor, modify it to recompile... Read more
Lightmap is incorrect in Standalone with all LodGroups except Lod0
How to reproduce:1. Open attached project "LightmapST.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Game view4. Build... Read more
[Metal][iOS] GPU crash on shader warmup with INSTANCING_ON keyword when ...
How to reproduce:1. Open the attached 'SDGPUHang.zip' project2. Make sure that Metal Editor Support and Metal API Validation are on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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