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Environment sprites are not shown in the standalone build
Steps to reproduce : - import the project attached- open the scene V2- press play and notice the environment sprites- build for stan... Read more
The Sprite Packer window doesn't show what sprites are packed into what ...
Steps to reproduce : - import the project attached- open the scene V2- press play- open the Sprite Packer and notice that no sprites... Read more
Short freeze when selecting an object in the Hierarchy in playmode
Steps to reproduce : - import the project attached- open the testscene- press play- select the ball in the Hierarchy and notice the ... Read more
EditorSettings.DefaultBehaviourMode generates error when importing Unity...
Import the attached project (created with Unity 4.2.1). On first import in Unity 4.3, the following error will show up in the Consol... Read more
Broken link in the docs
Steps to reproduce : - open the link http://docs.unity3d.com/Documentation/ScriptReference/EditorGUI.IndentedRect.htm and notice tha... Read more
Failed to receive dispatch signal. status=-11 on Kindle Fire
On Kindle Fire (first generation) the "Failed to receive dispatch signal. status=-11" error is constantly printed out in the log whe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS