Search Issue Tracker
Won't Fix
Votes
0
Found in
4.3.0b5
Issue ID
569286
Regression
Yes
Environment sprites are not shown in the standalone build
Steps to reproduce :
- import the project attached
- open the scene V2
- press play and notice the environment sprites
- build for standalone and choose x86
- build and run the game
- press play and notice the environment sprites are missing
*Note:
Regression from 4.3b3.
Explanation :
This is caused by upgrading a project. Reimporting all textures should fix it.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment