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Lion Edge resizing isn't enabled
Steps to reproduce : - undock the console on OSX - move the mouse to the corners - notice that the resize arrow does not appear *N... Read more
Ouya controller trigger buttons' states are being reset
Left and / or right trigger is being held and another button is pressed. After that Input.GetKey returns false when the trigger is s... Read more
EditorGUI.IntSlider disppears when using a width smaller than a certain ...
Steps to reproduce : - import the project attached - go to BugReport > IntSliderTest - notice that the slider is not visible - open... Read more
Sprite console error when using pixel perfect
Repro steps: 1. Open project "ALPHA_0.2.6.zip"; 2. Open "scene01", go to hierarchy and select for example: "buttons->btn_bringnotes-... Read more
Mouse Wheel values returned from Input.GetAxis return different values i...
Steps to reproduce : - import the project attached - attach the script to the camera - press play and scroll the mouse - notice tha... Read more
UnityGUI Mouseover/Hover no longer working when a Window is shown
Steps to reproduce : - open the scene "GUISkin Elevation/Example/GUISkin002" - click play - click next 4 times until you see a the ... Read more
WWW.responseHeaders "STATUS" key is NULL in Android
In the editor there is a "STATUS" key in the WWW.responseHeaders. However in Android device there is no such key, but exists a "NULL... Read more
[Custom] Surface shader with a worldNormal calculated and set to the sur...
Reproduced on 4.2.0a4 1) What happened Using a surface shader with a worldNormal calculated and set to the surface normal, combined... Read more
After upgrading to Unity 4.1.2f1 all the rotations for shuriken particle...
Steps to reproduce : - import the package attached - import in in 4.0 and 4.2.1 - place the prefab fx_tengu_whirlwind in the scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window
- Field is still marked as changed when changed back to its default state in UI Builder
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes