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Fixed in 5.4.0
ParticleSystem's inconsistent behavior with Time.timeScale
1. Set Time.timeScale to 0 on 4.0.1f2 and 4.1.0b4
2. On 4.0.1 particle system is still playing, on 4.1 not.
1. Changing particle system's time yourself doesn't make it play
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Graphview] click-drag select on input field that ends outside of the field deselects when left mouse button is released
- Animation and Animator windows have some styling issues
- Some previews needs to be restyled
- PreviewRenderUtility.camera.backgroundColor doesn't have any effect on the preview window
- [Terrain] Camera Preview (when Camera object is selected) does not diplay terrain when Draw Instanced (Regression)