Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
4.0.1f2
Issue ID
521391
Regression
Yes
ParticleSystem's inconsistent behavior with Time.timeScale
To reproduce:
1. Set Time.timeScale to 0 on 4.0.1f2 and 4.1.0b4
2. On 4.0.1 particle system is still playing, on 4.1 not.
Also:
1. Changing particle system's time yourself doesn't make it play
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "No HDR monitor detected." warning is shown in the Rendering Debugger even when the Editor is on HDR-enabled monitor
- Shader Graph Enum Keyword Default Value changes after reordering Entries
- Light Explorer throws “ArgumentException” error when disabling all columns from the Multi-column panel context menu
- "Freeze Camera For Culling" options are inconsistent between the Game view overlay and Rendering Debugger window
- Crash on GetOriginalSourceOrVariantRoot when creating a scene from a specific template
Add comment