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Wrong counter in Build Settings when over 100 scenes are in the project
Steps to reproduce : - import the project attached- go to Build Settings- select all the scenes and drag them in scenes in build- no... Read more
The RequireComponent attribute (in C#) does not add the component
- Create a class deriving from MonoBehaviour and add the [RequireComponent(typeof(MeshFilter))] attribute to the class. - Add the co... Read more
Importing does not recognize .txt files as resources in a resources folder
Steps to reproduce : - import the project attached- select "reimport all"- notice the warning in the console- reimport "CBX Game" fo... Read more
Parented Camera breaks the Physics.Raycast command
Steps to reproduce : - import the project attached- play the scene- press the plus icons within the rectangles on both and press the... Read more
[Terrain] Texture applied to terrain splat alphamap appears twice as bright
Press play. Script MapHandler.js fetches height map from Google and terrain is sculpted according. Then the script fetches splat map... Read more
Audio Memory usage is incorrect in Profiler
Could reproduce in Version 4.2.0a1 (e507cb846753) To reproduce:- Open attached project "AudioMemoryUsage.unitypackage" and launch "t... Read more
"var popupItems" with same label name are combined
To reproduce:- Open attached project and launch "scene"- Hit Play and select the Main Camera- In Inspector, toggle the "label" param... Read more
Scenes are not imported correctly from Cinema 4D
Child objects end up with their texture no longer linked to a material. Read more
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