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Fixed in 2017.1.X

Votes

1

Found in

4.3.0b5

Issue ID

569427

Regression

No

No errors if RequireComponent attribute applied to component after it was added to an object

Scripting

-

Steps:
1. Create an object.
2. Create custom component A
3. Add A to the object
4. Edit component A that it now requires e.g. Rigidbody

[RequireComponent(typeof(Rigidbody))]
public class A : MonoBehaviour {}

5. Play scene

There will be no errors.
Should throw exception or give warning in console.

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