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Graphics.DrawMeshInstanced shadows are not rendered
To reproduce:1. Open attached project.2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows.Actual result:... Read more
Swapping Texcoord and Vertex in the shader structure prevents selection-...
Reproduction steps:1. Open the attached project "TransparentHighlightBug.zip";2. Open the Sample scene.unity;3. Select the parent ob... Read more
Content Size Fitter component on text fields is malfunctional
Reproduction steps:Example 1:1. Open the attached project2. Open the "bug report scene"3. Select the "text" gameobject in the hierar... Read more
Scroll bar disappears in the editor but appears in playmode
Reproduction steps:1. Open the attached project2. Open the scene3. Enter playmode, notice how the scroll bar on the right disappears... Read more
Turning on 'Preferred Size' in Content Size Fitter prevents the text fro...
If 'Preferred Size' (on Horizontal Fit) is set in Content size fitter and no text is entered to a text field before pressing play, t... Read more
Cancel button does not terminate uploading process after reopening colla...
To reproduce:1. Create new project2. Upload ~100MB unitypackage (reproduced with 'Particle Playground')3. Start pushing to collab, r... Read more
Random changes appear in the DLL import settings when import a project
Missing dependency not declared in importer Steps to reproduce:1. Open the attached project (TestProject.zip) with Unity 5.5.0p32. C... Read more
Calling Camera.Render() crashes the editor
Calling Camera.Render() crashes the editor when camera is at a certain angle. To reproduce: 1. Open project.2. Open scene "Level001"... Read more
[WSA] Player crashes on launch when Network View component is present in...
Steps to reproduce:1. Open attached project2. Build "Main" scene for Universal 10/8.1 SDK3. Open VS solution4. Deploy on local machi... Read more
[WP 8.1] Web Camera doesn't work on Lumia 1320
Reproduction steps:1. Build the attached project to Windows Phone 8.1 Nokia Lumia 13202. Deploy the title to the phone with Release ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used