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4
votes
Active

Meshes flicker when Wireframe Draw Mode is selected and Graphics API is ...

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Jun 03, 2024

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Version/s: 6000.0.5f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. In the Scene v... Read more

1
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Scene view audio toggle doesn't work after disabling and enabling audio ...

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May 31, 2024

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Version/s: 6000.0.5f1

*Steps to reproduce:* # Create and open an empty project. # Import an audio clip. # Create an audio random container (Assets >... Read more

0
votes
Active

Pitch changes while paused messes up scheduling of the audio random cont...

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May 31, 2024

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Version/s: 6000.0.5f1

*Steps to reproduce:* # Download and open the attached project 'ARC Dramatic Pitch.zip'. # Open the SampleScene. # Enter play ... Read more

0
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Crash on detail::ComputeShaderSnippetKey when entering the Play mode

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.10f1

Reproduction steps: 1. Open the attached project "CrashRepro" 2. Enter the Play mode 3. If it does not crash close the Editor and... Read more

2
votes
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The number of Batches and Tris is higher than expected when using Applic...

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.32f1, 6000.0.5f1, 7000.0.0a1

How to reproduce: 1. Open the “Test3D” project 2. Open the “Test3D” scene 3. Open the Game View tab 4. Open the Statistics (Sta... Read more

0
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[Mobile]UIElement calls PointerOutEvent after PointerOverEvent when the ...

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May 31, 2024

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Version/s: 6000.0.3f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “My project” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Enter the Pl... Read more

0
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Shaders are not being striped and build times increase when using a cust...

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May 31, 2024

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Version/s: 2021.3.39f1, 2022.3.31f1, 6000.0.4f1, 7000.0.0a1

How to reproduce: 1. Open the “IN_76325” project 2. In the Project Settings → Quality, make sure Render Pipeline Asset is set to “... Read more

0
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Graph nodes can't be connected using touch screen controls

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May 31, 2024

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Version/s: 2023.2.20f1, 6000.0.4f1, 7000.0.0a1

*Steps to reproduce:* 1. Create a new URP project 2. Create a Shader or VFX Graph 3. Add a node (Float property) 4. Try ... Read more

0
votes
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OpenXR Mock Runtime used D3D11 when Unity Player is configured to use D3D12

Package: OpenXR Plugin

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May 30, 2024

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Version/s: 1.11.0

The OpenXR Mock Runtime tests tried to use D3D11 instead of D3D12 when the unity player is configured to use D3D12. According to [X... Read more

0
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Hololens2 performance regression on DX12

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May 30, 2024

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Version/s: 6000.0.6f1, 7000.0.0a1

Microsoft reported that DirectX 12 (DX12) performs worse on HoloLens 2 compared to DirectX 11 (DX11). However, DX12 will be the defa... Read more

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