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[Frame Debugger] Shader properties and Texture data is clipped in Frame ...
Shader properties and Texture data is clipped in Frame Debugger Editor. Refer the attached video Steps to reproduce:1) Create a new ... Read more
[HDRP] Material preview images are missing in the Project window & Asset...
Material preview images are missing in the Project window/Asset Selector window. Steps to repro:1. Create a new HDRP template projec... Read more
[Quick Search] Error thrown on selecting Extension, Folder, File option ...
On selecting Extension, Folder, File option from the dropdown under "Excludes" cause the editor to throw below error:"Drags can only... Read more
ColorField has no outer border when showEyeDropper is set to false
To reproduce:1. Open attached project ("case_1244882.zip")2. From the menu bar select BUG > Test3. Observe color fields in an ope... Read more
IL2CPP standalone build crashes when null is thrown in a try catch block
How to reproduce:1. Open attached project "il2cpp-android-crash-2019.zip"2. Make sure ILL2CPP is installed and enabled (Project Sett... Read more
[Screen] Cutout values are not adjusted when device is in Windowed mode ...
Steps to reproduce:1. Open attached project2. Open "CheckAreasVisually" scene3. Build and run on a device with some cutout (Like a n... Read more
[IL2CPP] Exceptions in looped finally blocks are not thrown in IL2CPP bu...
How to reproduce:1. Open user-submitted project (LostException.zip)2. Open the SampleScene3. Enter Play Mode to make sure an excepti... Read more
Letters y, g, p, q, j bottoms are cut off when they are in Project Setti...
How to reproduce:1. Create a new project2. Open Project Settings (Edit->Project Settings) Expected result: y, g, p, q, j letters ... Read more
[iOS] Appending an iOS build fails due to missing LaunchImage path error
Steps to reproduce: 1. Create new Unity project2. Switch target platform to iOS3. Make an iOS build4. Make an iOS build again, use t... Read more
Asset References are not restricted when AssetReferenceUILabelRestrictio...
How to reproduce:1. Open the attached project "case_1247748-Addressables"2. Open the Scene "SampleScene"3. Select the GameObject "Te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject