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Crash when removing Canvas component
To reproduce:1. Open attached project2. Open scene "infectionUI"3. In the hierarchy navigate to Canvas > Backdrop > Options me... Read more
Expanded hierarchy causes lag in play mode
To reproduce:1. Open the attached project (it's in a different case)2. Open scene West_Wing_Corridor3. Enter play mode - notice that... Read more
Terrain paint and objects are jumping when used in isometric view
To reproduce:1) Create a new project and create terrain game object2) Switch to isometric view mode in scene3) Select height brush i... Read more
Clicking a link in the docs collapses all expanded classess
To reproduce:1. Watch the linked jing video Repro steps (in 4.6.0b2): 1. Go to ScriptReference/Events.UnityEventBase.html2. Click "D... Read more
JS convertion to C# doesn't work properly
To reproduce:1. Open ScriptReference/CoroutineTween.TweenRunner_1.html page in the documentation2. Copy the code into the projectExp... Read more
When attempting to use the camera's SetTargetBuffers method Unity editor...
To reproduce:1. Open attached project2. Open TestMRTSscene3. Enter play modeExpected result: UI Stays normal (perhaps an error is th... Read more
MarkDynamic in combination with serialized meshes in DX11 crashes Unity
Steps to reproduce : - import the project attached- open the "Mark Dynamic Bug" scene- select the "Mark Dynamic" game object- enable... Read more
ImportFBX errors after importing .obj file
To reproduce:1. Create a new project2. Import the attached .obj file3. Observe the error in the console: ImportFBX Errors:Unsupporte... Read more
HingeJoint2D.jointAngle inconsistent
To reproduce:1. Open attached project2. Open scene "jointTest"3. In the scene view top-left corner the HingeJoint2D.jointAngle is di... Read more
The position gizmo does not appear for world space canvas
To reproduce:1. Create a project, set it to 3d2. Add canvas3. Set the canvas render mode to world space4. Try moving the canvas - th... Read more
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