Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.5.0a2
Issue ID
579517
Regression
No
Unity shader compiler process shouldn't be shown in debugging list
To reproduce:
1. Create new project
2. Create shader and script
3. Open script in MD
4. Open processes available to attach list
5. Notice that UnityShaderComp process is also present
I guess, now we are searching by Unity keyword, but can we remove processes with UnityShader in their name from the list?
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment