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Fixed in 4.5.X

Votes

0

Found in

4.5.0a2

Issue ID

579517

Regression

No

Unity shader compiler process shouldn't be shown in debugging list

CodeEditors

-

To reproduce:
1. Create new project
2. Create shader and script
3. Open script in MD
4. Open processes available to attach list
5. Notice that UnityShaderComp process is also present

I guess, now we are searching by Unity keyword, but can we remove processes with UnityShader in their name from the list?

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