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Fixed in 4.5.X
Votes
0
Found in
4.5.0a2
Issue ID
579517
Regression
No
Unity shader compiler process shouldn't be shown in debugging list
To reproduce:
1. Create new project
2. Create shader and script
3. Open script in MD
4. Open processes available to attach list
5. Notice that UnityShaderComp process is also present
I guess, now we are searching by Unity keyword, but can we remove processes with UnityShader in their name from the list?
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