Search Issue Tracker
Fixed
Votes
1
Found in
4.3.0f4
Issue ID
579399
Regression
Yes
Leaving Debug mode in Monodevelop does not revert the layout back to what it was before entering debug mode
To reproduce:
1. Enter debug mode in monodevelop
2. Leave debug mode in monodevelop
Expected result: Monodevelop's layout returns to what it was before entering debug mode
Actual result: The layout stays the same
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Standalone Player crashes with "TDerived GetOrLoad<TDerived>() where TDerived : T" when IL2CPP Code generation is set to "Faster (smaller) Builds"
- IndexOutOfRangeException and InvalidOperationException when logging XML string
- Script missing in "Assets/Settings/Mobile_Renderer/GlobalVolumeFeature" of "com.unity.template.urp-blank" template
- “Font Asset Creator - Error Code [Invalid_File_Structure]…“ error is logged when generating Font Assets from fonts with meta files from previous Editor versions
- Input.mousePosition returns (NaN, NaN, 0.00) when Scene view is opened
Add comment