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Won't Fix
Votes
0
Found in
4.5.0a2
Issue ID
579534
Regression
Yes
Reverse input on Stealth when passed through lazers
Reproduced on Win 8.1, Unity 4.5.0a2;
1. open project "stealth.zip";
2. build to Win Store Apps and deploy on Surface RT Win 8.1;
3. in the game pass through the lasers (alarm sound initializes). Player movements become inverse. When pressing forward, player goes back. When pressing back, player goes forward. The same behavior with left and right.
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