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Script Import Settings ignored when component added from another script
- Create a script, e.g. TestScript, with public field of type GameObject.- Open "Script Import Settings" and set some prefab to this... Read more
The unitypackage import window does not show the folder hierarchy correctly
Reproduced in 4.1-4.3.a21 Create new project2 Import attached package3 When import window appeared - notice the folder structure(see... Read more
Landscape left and right is no difference
To repro:(using Mac 4.2.1f1 build) 1) Load any project2) Under Build Settings/Player Settings/Resolution/Default Orientation, build ... Read more
Initialization errors with prefab instances
Reproduced on Win 7 on 4.0, 4.1, 4.2, 4.3 Initialization errors with prefab instances To reproduce.1. Load scene A1. Press Play.2. N... Read more
[win store] Few keyboard keys doesn't work
Few keyboard keys doesn't work 1. Open attached project;2. Build VS solution;3. Build and run solution in VS;4. When scene opens, tr... Read more
Windows Phone 8 applications running on devices with Adreno 225 GPUs hav...
These devices include Nokia Lumia 820, 920, 1020, HTC 8X and Samsung Ativ S. This is caused by GPU driver issues. Shadows are availa... Read more
Typos in the License Agreement installer
Steps to reproduce : - start the installer- in the license agreement look at paragraph 5 C for representative�s typo- then scroll to... Read more
Mac: During installation we will see old information about supported pla...
During installation we will see old information about supported platforms "Build with ease using a fully integrated and streamlined ... Read more
Missing 'Replace' dialog when dragging an asset to a new folder where a ...
To reproduce:1. Create a folder with any name2. Create material "A" in that folder3. Create material "A" outside that folder4. Try t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
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- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask