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Adding an item to database and adjusting the script crashes the Editor
Steps to reproduce:Try opening the attached project. Actual result:The "Unity Bug Reporter" window appears and the project cannot be... Read more
"OnTransformParentChanged" is not called when parenting/unparenting Game...
How to reproduce:1. Open the “ParentUndo.zip“ project2. Open the “SampleScene“3. Parent the “Parent.1“ GameObject to the “Parent.2” ... Read more
HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
"'SystemInfo' does not contain a definition for 'supportsAnisotropicFilt...
Reproduction steps:1. Open the attached “supportsAnisotropicFilter” project2. Observe the Console logs Expected Result: No errors ar... Read more
[iOS] Crash in GC_mark_from when using MonoPInvokeCallbackAttribute
Reproduction steps:1. Download and open the attached "pinvoker.zip" project2. Build and deploy the project to iOS3. Observe the cras... Read more
[Addressables] InvalidKeyException is thrown when calling Addressables.L...
Reproduction steps:1. Open the attached “IN-89538_repro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play... Read more
[Mobile Notifications] iOSNotificationLocationTrigger is not firing on i...
How to reproduce:1. Open the attached 'PushNotifications.zip' project2. Build for iOS and open the Xcode project3. Deploy Xcode proj... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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