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HingJoint2D.JointAngle can be calculated incorectly causing wound up joints
To reproduce:1. Open attached project2. Open TestHinges3. Press play4. Click Copy Source15. Click Copy Source26. Click Copy Orientat... Read more
AudioClip.LoadAudioData() never returns 'true'
How to reproduce: 1. Open attached project- Project contains an audio file and an Editor script which can preload audio clips2. Go t... Read more
Crash on b2ContactManager::Destroy when switching Composite Collider 2D ...
Reproduction steps: Open the attached project “PhysicsExamples2D-master.zip“ Enter Play mode In the Hierarchy window select one of t... Read more
Using 'Spread' in a 3D sound (stereo source) causes panning errors in 'Q...
To reproduce:1. Open attached project2. Open "test" scene3. Open two Inspector tabs4. Select "AudioListener" GameObject and lock one... Read more
Editor fails to create an Animator controller and component via Animatio...
Steps to reproduce: 1. Create a new Unity project2. Create a new GameObject in the Hierarchy3. Rename GameObject so it would have a ... Read more
[safari] WebGL errors thrown on scene startup
-e: there are two errors being logged running just an empty scene in Safari 11.0.1--there is nothing obviously broken so far though-... Read more
HDR values "bleeding" through transparent shader on vertex color on Nvid...
Steps to reproduce:1. Download and open the attached project (in comment) on a PC with an Nvdia GPU2. Make sure player settings is s... Read more
Changes on “ConfigurableJoint” don’t apply when the rigidbody has fallen...
How to reproduce:1. Open the user’s attached “ConfigurableJoint_2023_2_8.zip” project2. Open “SampleScene” Scene (Assets > Scenes... Read more
[WP8] Pause resume takes a lot longer on Win BLU HD
This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more
[VFX Graph] Selection outline has offset if VFX has SG assigned
How to reproduce: Import the attached package Select VFX in the Scene View Observe that VFX is not outlined but rather placed on the... Read more
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