Search Issue Tracker

0
votes
Fixed

APIUpdater assumes script encoding is UTF-8

Scripting

-

Apr 20, 2015

-

Version/s: 5.0.1p1

Non UTF-8 encoded script content may become wrong if it gets updated by APIUpdater. Hereafter, APIUpdater uses UTF-8 only if script ... Read more

0
votes
Not Reproducible

Missing link in release notes 5.1b3

Docs - Manual

-

Apr 17, 2015

-

Version/s: 5.1.0b3

Find this sentence and notice that there is "blah" word in the middle of sentence: SDK integration in Preview mode, get started by v... Read more

0
votes
By Design

Rendering to texture from native plugin does not work in Unity 5.1 on mo...

Mobile Rendering

-

Apr 21, 2015

-

Version/s: 5.1.0b3

Rendering to texture from native plugin does not work in Unity 5.1 on Android and iOS Read more

0
votes
Fixed

Application.persistentDataPath returns different paths on Android in dev...

Android

-

Apr 17, 2015

-

Version/s: 5.0.1f1

Application.persistentDataPath returns different paths depending whether Android build was development (then it returns storage/emul... Read more

0
votes
Fixed

[WP8.1] System.IO.File.Exists is always false

WP8.1

-

Apr 13, 2015

-

Version/s: 5.0.0f4

To reproduce:1. Open the attached project2. Build for wp8.13. Open the solution with visual studio4. Deploy to a phone and look at t... Read more

0
votes
Won't Fix

[WP8] Pause resume takes a lot longer on Win BLU HD

WP8

-

Feb 04, 2015

-

Version/s: 4.6.1f1

This issue appears to affect the Win BLU HD phone in particular To reproduce:1. Open angry bots or any other larger project2. Build ... Read more

0
votes
Fixed

[PointerHandlers] Pointer enter/exit detection order is not working corr...

2D

-

Apr 19, 2015

-

Version/s: 5.1.0b3

Steps to reproduce: 1. Open the attached project2. Open 'EventSystemBug' scene3. Notice that three sprites are rendered corretcly ac... Read more

0
votes
Fixed

Custom Text Outline causes failure to build

IL2CPP

-

Apr 21, 2015

-

Version/s: 5.0.1p1

-e: project adds a custom outline to the UI text. works fine in editor and standalones, doesn't build for IL2CPP WebGL/iOS nor iOS M... Read more

0
votes
By Design

Resources.LoadAll() not working in the WebGL

WebGL

-

Apr 20, 2015

-

Version/s: 5.0.1f1

To reproduce:1. Build attached project for WebGL2. Open build3. Press play4. Notice that levels are not loaded Read more

1
votes
Won't Fix

Generated Root Motion Curves don't animate correctly

Animation

-

Apr 21, 2015

-

Version/s: 5.0.1p1

Animation converted to Root Motion Curves doesn't correctly animate, it appears to not fully reach the end values of the animation i... Read more