Search Issue Tracker
"Check for Updates" stops responding after 4-5 consecutive attempts
Steps to reproduce : - go to Manage license - click Check for updates multiple times, at one point Unity will return the followind ... Read more
Script Excution order is ignored when scripts are reloaded
Steps to reproduce : - import the project attached - open the scene bugdemo - go to the console and notice that A object are initia... Read more
SetTargetBuffers fails if the depthRenderBuffer is not from a RenderText...
tested device: Google Nexus 4 with Android 4.2.2 Unity Versions: 4.2.0f3 (7f8ef1d9e2f1) 4.2.0f4 (60712d97bf05) tested device: Googl... Read more
[ExecuteInEditMode] scripts don't get update calls when an assembly is r...
Steps to reproduce : - import the project attached - open bugdemo.Unity. - notice that the objects are quite spammy in the log - op... Read more
Missing page for PlayerSettings.iOS in the ScriptReference
Steps to reproduce : - open Unity - go to Help > Script Reference > Editor classes - click on PlayerSettings.iOS and notice the pa... Read more
Crash when switching back to the Editor after editing a script
Steps to reproduce : - import the package attached in the edit - go to Unity > Preferences and make sure Auto Refresh is checked - ... Read more
ScreenOverlay image effect is not rotated with orientation change (WP8)
WP8 uses custom projection matrix quackery to handle orientation changes (since no way to do that sanely in OS/API). Apparently Scr... Read more
Using Alt Tab from a standalone build will cause the buttons to remain p...
Steps to reproduce : - download the project attached - in the folder find Build.exe - press play and hold W - press Alt Tab - go ba... Read more
Web Player installers does not work on IE11 64 bit
When trying to install Unity Web player on a Windows8.1 machine, our installers does not install the ActiveX plugin for IE11. relat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations