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[HDRP] White mesh previews and thumbnails in the Project Browser
Steps to reproduce : - create an empty HDRP project- import any 3D object or create a new material- assign a volume profile to stati... Read more
[ShaderGraph] ShaderGraph window does not update its contents when the g...
How to reproduce:1. Open user-submitted project (GradientCustomNode.zip)2. Open the CustomGradient/CustomGradient.shadergraph3. Remo... Read more
Unity kernel crashes Mac with OpenGL when only Intel Graphics are present
How to reproduce:1. Open new Unity project on Mac with only integrated Intel Graphics2. Switch Graphics API from Metal to OpenGL~Cra... Read more
Transparent texture looks different in the Texture Preview and in the Sc...
How to reproduce:1. Open the project "case_1235656-texture-linear"2. Open the Scene "SampleScene"3. Make sure that the Color Space i... Read more
[DOTS] NativeDisableContainerSafetyRestriction has no effect on BufferFr...
Reproduction steps:1. Open attached project ("818646_EntitySafety.zip")2. Open SampleScene scene3. Enter Play mode Expected result: ... Read more
[HDRP] GameObjects with transparent materials are not visible when using...
How to reproduce:1. Open the attached project "1224345.zip"2. Open the "Test" scene3. Enter Play Mode Expected result: yellow and bl... Read more
[Profiler] Searching is very slow in Raw Hierarchy when deep profiling a...
How to reproduce:1. Create a new project2. Open Profiler (Window->Analysis->Profiler)3. Turn on Deep Profiling and Call Stacks... Read more
HLSLcc compute shader for loop condition is generated incorrectly in shader
How to reproduce:1. Open attached project "TestComputeShader.zip"2. In Project window, double click on "test" to open the compute sh... Read more
[Android][IL2CPP][macOS] Android IL2CPP building fails
Steps:1. Create a new project2. Build Settings > Switch to Android3. Player Settings > Other Settings > Scripting Backend &... Read more
Embedded/local packages that are set to Always Hidden are still shown wh...
How to reproduce:1. Open the project "case_1245277-PackageVisibility"2. Open the Package Manager window (Window->PackageManager)3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Clear locked objects” button in the Info tab of the Physics Debugger window has no padding on the right side and has an extra space in between the words “locked” and “objects”
- Renaming the VFX Graph uses "Enter" for a new line and "Enter + Shift" to confirm instead of vice versa
- RasterCommandBuffer.DrawMeshInstanced light attenuation does not work in the Release build Player
- Main thread freezes when right-clicking on the title bar of a windowed Player on Windows
- “Open” button in Inspector does not function for certain Assets