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OnTriggerEnter/OnTriggerExit problem with parent and child
To reproduce: 1. Open project "parentproblem" 2. Open scene "parentproblem" 3. Enter play mode 4. Move player controller into the cu... Read more
The message "No occlusion data has been baked" is misleading
After the baking progress bar is complete, but before the data info is displayed (at the bottom of the Occlusion window) the info: "... Read more
The "Set default parameters" button does not work - in Occlusion-Bake tab
Go to the Bake tab, Change the parameters, Click "Set default parameters" button, The parameters are not reset to default values Read more
Typos in the Occlusion window: Bake tab - see the print
"spesific" - "specific" "if a value if 4" - "if value 4 is chosen" "don't" - "then all the objects...will block visibility and the o... Read more
Cant create folder with name "Z1" in this current folder
Cant create folder with name "Z1" in this current folder 2) How can we reproduce it using the example you attached 1 Open attached ... Read more
crash on selecting webcam
-repro: --build attached project for linux --start build on Linux --click "update" --select the found webcam --NOTICE app crashes Read more
Dynamic font broken for Bold variant
To reproduce: 1. Open project NGUI-dynamic-font-test 2. Run scene test 3. Bold version doesn't look right, spacing is messed up and ... Read more
[Camera] OS X standalone graphics are broken when 1 camera w/ clear flag...
To reproduce: 1. Open NGUI-dynamic-font-test project 2. Open scene test 3. In scene view move one of the labels. 4. In game view yo... Read more
Shaders with fullforwardshadows render on top of others in deferred (reg...
Shaders with fullforwardshadows directive render on top of other objects when deferred lighting is enabled. Worked in 4.1, stopped w... Read more
Can't select transparent objects with surface shader when clicking on no...
Steps to reproduce : - create a new project - create a cube - create a material and set the shader to Transparent - Diffuse - set t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations