Search Issue Tracker
Fixed in 4.3.X
Votes
0
Found in
4.3.0b6
Issue ID
571206
Regression
Yes
Newly created animation event or animation key is cancelled when Escape is
- Select an object with an animation
- Go to the Animation Window and create a new Animation Event
- Press Escape
Expected: nothing happens (Unity 4.2.1 behaviour)
Actual: animation event is removed
Same happens for animation keys.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Add comment