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Reflection Probes are broken when selected in the scene and Android Plat...
Steps to reproduce:1) Open Unity Hub and create a new project with LWRP template3) Switch platform to Android in the Build Settings4... Read more
Shortcut Manager - Missing Style Sheet warning is produced when closing ...
When closing a modal window in the Shortcut Manager, a warning is produced in the console: Style sheet not found for path "StyleShee... Read more
[Block] Screen Space Size block doesn't work without scale for most of i...
Repro steps:1. Drop the attached VFX asset into the scene2. In the Output, switch the Size Mode to "Pixel Absolute"3. Observe how th... Read more
[DX12] Dynamic mesh corruption with Native graphics jobs - flickering an...
**This is same case as case 1075277 (fixed), but just DX12** Steps to reproduce:1. Open project attached in case 10752772. Make sure... Read more
[Vulkan] Blit generates artifacts on final image after switching scenes
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Build the Player3. Open Standalone build4. Click "Next" two times Expected ... Read more
FootIK not properly applied when using Animator controller + Timeline
FootIK not properly applied when using Animator controller + Timeline Standalone Animator Controller (with FootIK) or standalone Tim... Read more
Unselected quality levels are deleted when closing the project
Steps to reproduce:1. Download 1110678_repro.zip project2. Enable XR and Vuforia in Player settings3. Check quality settings. Notice... Read more
[Deployment Management] "Keystore" text and keystore path are clipped in...
[Deployment Management] "Keystore" text and keystore path are clipped in keystore manager window. "Keystore" text and keystore path ... Read more
[tvOS] Setting a single App Icon doesn't set the same icon to other size...
Steps to reproduce: 1. Open attached project2. Switch to AppleTV3. Open "Player Settings/Icon" window and expand "Appicons" section4... Read more
Using BC6H on PS4 crash the player
Steps: 1. Create a new project2. Have a scriptusing System.Collections;using System.Collections.Generic;using UnityEngine; public cl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value