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Misaligned rectangle in Xbox build settings
Go to Build Settings and click on Webplayer. Notice how the Scenes in Build box is nicely aligned with the Build Settings window edg... Read more
Default screen resolution is ignored if no supported aspect are selected
- Go to Player Settings for Windows Standalone - In Resolution and Presentation set the resolution to 600 by 350 - Deselect all supp... Read more
lag on raptor safari webplayer-game
to reproduce 1. there is lag when playing raptor safari and blush (the only tested) across all updated browsers. When playing it is... Read more
t:GUISkin doesn't work
Steps to reproduce : - create a new project - create a new GUIskin - filter after GUIskin and notice that nothing is displayed *no... Read more
Rendering on the water in the sewer demo is all messed up.
Rendering on the water in the sewer demo is all messed up. Repro Steps: 1. Install latest 3.5.4f1 plugin or 4.0.0b5 from latest tr... Read more
Undo broken / not working for Inspectors that implement
Steps to reproduce : - click on a material asset in Project view. - in Inspector, change some value, like Texture tiling or specula... Read more
Project Wizard on PC is not resizable
The New Project/Open Project window is resizable on Mac, but not on PC. Read more
Panes in the editor do not repaint after the Game View has been expanded
To reproduce: - Open a project - On a MacBook Pro, use pinch/zoom to maximize the pane or alternatively use the SPACE key - Observe ... Read more
Windows reports wrong microphone sampling rates
- create an empty unity project - save the scene - create a game object - create a C# script named 'foo' and... Read more
DSPBuffer Size with best latency differs in editor and on device
By design: Defaults differ between iOS and editor To reproduce: 1. Create new project 2. Set DSPBuffer Size to "Best latency" 3. At... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextMeshPro Shader "Mask" field does not update in Inspector when changing value
- Changing URP settings when a Shader Graph is open throws errors and renders the opened Shader Graph Asset useless
- GameObject cannot be renamed when right clicked and a different Editor window is in focus
- Objects are cleared when preloading a Pool during startup functions with Domain Reload disabled
- The text underline partially disappears when the bold effect is applied with certain fonts in the UI Builder