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Fixed in 5.0.X
Votes
0
Found in
4.3.0b1
Issue ID
563315
Regression
No
MeshSkinning.Prepare is slow when toggling renderers and GPU skinning is enabled
Steps to reproduce :
- import the project attached
- open the scene bugdemo
- press play and notice the lag when switching body parts
- go to Edit>Project Settings>Player
- turn off GPU skinning and notice that everything is smooth
Comments (1)
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Tom G
Jun 02, 2015 16:24
Which version will this be fixed in?? I am seeing this on a Surface Pro (1) device, using Unity 4.6.5p4. Doesn't occur on a less powerful Surface RT (1) or on other platforms.