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3
votes
Fixed

[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...

Windows Store Apps

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Nov 04, 2016

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Version/s: 5.5.0b11

Steps to reproduce:1. Create a new Unity project2. Open player settings for WSA3. Enable "Virtual Reality Supported" and Add "Window... Read more

0
votes
Fixed

[IL2CPP] Assigning values for another class' variables makes application...

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Oct 29, 2017

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Version/s: 2017.2.0b1, 2017.2.0f3

Reproduction steps:1) Download attached project (963785_reproARMcrash.zip)2) Build and run it on an Android device-- Notice that app... Read more

0
votes
Fixed

[Improved prefabs] Mesh collider gets added recursively on a prefab when...

Scene Management

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Nov 17, 2018

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Version/s: 2018.3.0b11

On adding a cloth component on an empty prefab, Mesh collider keeps getting added repeatedly. Refer the attached video. Steps to rep... Read more

9
votes
Fixed

"using static" directive causes Unity to not find the class in the script

Mono

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Oct 24, 2017

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Version/s: 2017.2.0f3

The issue happens wit .NET 4.6 only To reproduce: 1. Open the project, attached by the tester (usingStaticBug.zip)2. Add Fred.cs scr... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

0
votes
Fixed

[OpenXR] Camera.stereoEnabled outputs false as long as SRP is enabled

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Aug 28, 2022

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Version/s: 2022.2.0b6, 2023.1.0a9

Steps to reproduce:1. Open the attached user's project "BetaURPOpenXRTest.zip"2. Make sure that OpenXR is enabled in the XR plug-in ... Read more

0
votes
Fixed

[Profiler] Standalone Profiler's recording target switches from Editor t...

Profiling

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Sep 10, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b11

How to reproduce:1. Create a new Unity project2, Create a new script3. Open the Standalone Profiler (Window->Analysis->Profile... Read more

0
votes
Fixed

[macOS] Editor log shows all texture sizes as 0.1 kb when project is built

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1. Open the attached project with macOS machine.2. Select the "test texture" in the project view.3. Note, that i... Read more

0
votes
Fixed

Non-Latin characters in the script's name are replaced by "?" when it is...

Scripting

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Dec 01, 2020

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Version/s: 2018.4, 2020.2, 2020.2.0b13

How to reproduce:1. Open the attached "1296470_Repro" project2. Look at the errors in the Console (Window->General->Console) E... Read more

0
votes
By Design

Volumetric Fog and Dynamic Shadow disappear on a GameObject when baking ...

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Sep 15, 2022

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Version/s: 2020.3.39f1, 2021.3.9f1, 2022.1.16f1, 2022.2.0b7, 2023.1.0a9

How to reproduce:1. Open the attached user project2. Open Scene “ISS_LightBakeTest“ (Assets/Scenes)3. Bake the Lightmap (Window >... Read more