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Unset attribute in preset importer causes same attribute in imported ass...
How to reproduce:1. Open the user-attached “TestOfRegression-2022.zip”2. Select the “test.sprite” Asset in the Project window3. Sele... Read more
GC Alloc every frame when using Addressables
Reproduction steps:1. Open the attached project “AddressablesBug”2. Enter Play mode3. Open the Profiler window and select a frame in... Read more
”DateTimeNow” reports the wrong date on mobile devices when having a spe...
How to reproduce:1. In the device settings, change Time Zone to Amsterdam2. Build And Run the user’s attached “iOS_Clock_Issue.zip” ... Read more
Memory type dropdown is hidden when narrowing the Memory Profiler window
Reproduction steps:1. Open the attached project “MemoryProfilerBug“2. Open the Memory Profiler (Window>Analysis>Memory Profile... Read more
[URP] Rendering Debugger foldout header's context menu is not consistent...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open SampleScene 3) Go to Window >> Analysis >> Re... Read more
Console error “Enabling local keyword ‘WETNESS' for Material 'Disolve' ...
Reproduction steps:1. Open the attached "dev-HDRP2021" project2. Open "Assets/testcrossfade/OutdoorsScene" scene3. Select the “Packa... Read more
[URP] Custom/ Additional Volume components have a non-existent documenta...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open SampleScene 3) In the Hierarchy, select the "Global Volum... Read more
"Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as in...
How to reproduce:Open the attached project "kkb1.zip" Expected results: No errors in the Console windowActual results: "Blit materia... Read more
"NullReferenceException" errors thrown in the Console window when Unity ...
How to reproduce:1. Create a new Unity project2. Observe the Console window Expected results: No errors in the Console windowActual ... Read more
Light Probe Group Visualizations are still shown when Probe Volumes are ...
Repro: Create a project using 2023.1.0b11 and HDRP Ensure that the Light Probe system is set to "Light Probe Groups" from the assign... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open