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‘Expected end of value’ warning occurs when a property declaration inclu...
Reproduction steps:1. Open the attached “IN-113966” project2. Select the “USSFile” in the Project window3. Observe the Inspector win... Read more
Tags window completely breaks and throws Exception errors when Adding a ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Select the "Global Volume" GameObject in the Hierarch... Read more
[Water] Adding caustics in the water system creates lots of new tris (150k)
Description Open any HDRP project Add water surface and check on caustics Notice that looking at the stats windows the numbers of ve... Read more
Field titles use inconsistent capitalization
Steps to reproduce: In the Asset Manager dashboard, create an asset with a few different versions Create a new Unity project Install... Read more
Changing "PreWarm" parameters on VFX Graph leads to significant performa...
How to reproduce:1. Create a new project and install the Visual Effects package2. Create any VFX Graph and select it3. In the Inspec... Read more
[Quest] Game View is no longer rendered in the HMD if it's hidden in the...
Steps to reproduce:1. Open the attached project "AudioPitchShifter.zip"2. Switch to Android3. Connect Meta Link to Quest 2/3/3S4. Op... Read more
The error "The package [com.unity.render-pipelines.universal@] cannot be...
How to reproduce:1. Create a new project using Universal 3D (URP) template2. Observe the result Expected result: The warning window ... Read more
Prefab Source and Override content bounds are misaligned
Reproduction steps:1. Create a new project2. Create a GameObject (e.g. Cube)3. Drag it into the Project window to create a Prefab4. ... Read more
InitializeOnLoadMethod is called before scenes gets loaded after project...
Steps to reproduce:1. Create a new project in 6000.2.5f12. Create a new script3. Add the following code:[InitializeOnLoadMethod]stat... Read more
Unused separation line is present in the Palette dropdown menu of the Ci...
Steps to reproduce:1. Open any Project with Cinemachine Installed2. In a Scene's Hierarchy create a Cinemachine Camera and select it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog