Search Issue Tracker

1
votes
Duplicate

[URP][Android] Jagged shadows when switching to Android Platform in Buil...

Package: Scriptable Render Pipeline Universal

-

Oct 01, 2021

-

Version/s: 13.0.0

Reproduction steps: 1. Create a new Unity project with a Universal Render Pipeline template 2. In the Hierarchy window select Direct... Read more

0
votes
Fixed

[URP] NullReferenceException sometimes is thrown on domain reload due to...

Package: Scriptable Render Pipeline Universal

-

Feb 09, 2022

-

Version/s: 14.0.1

How to reproduce: 1. Open a new URP project 2. Upgrade the project to a version supporting URP 13.1.5 Expected result: No error is ... Read more

0
votes
Fixed

Second EventSystem is added in URP project when multiple Scenes are load...

Package: Scriptable Render Pipeline Universal

-

Oct 07, 2021

-

Version/s: 12.0.0

Reproduction steps: 1. Open the attached user's project 2. Set "Scene2" as Active Scene 3. Press Play Expected result: no warnings ... Read more

0
votes
Won't Fix

Automatic shader vars don't support Dynamic Resolution Scaling

Package: Scriptable Render Pipeline Universal

-

Oct 11, 2021

-

Version/s: 10.5.0

How to reproduce: 1. Open the attached project from "DRSIssue.zip" 2. Open Scene "SampleScene" 3. In Game View options click "Load R... Read more

0
votes
Fixed

[URP] Depth of Field doesn't provide blur when Base and Overlay Cameras ...

Package: Scriptable Render Pipeline Universal

-

Sep 15, 2021

-

Version/s: 13.0.0

How to reproduce: 1. Open the user's attached "URP12Test.zip" project 2. Build And Run the "SampleScene" on an Android 7 or older de... Read more

0
votes
Fixed

[URP] Meshes are invisible when Building project with a Deferred Render ...

Package: Scriptable Render Pipeline Universal

-

Oct 11, 2021

-

Version/s: 12.0.0

How to reproduce: 1. Open user-submitted project 2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET 3. Build the pro... Read more

0
votes
Fixed

[URP] "RenderingCommandBuffer: invalid pass index" errors when opening U...

Package: Scriptable Render Pipeline Universal

-

Oct 19, 2021

-

Version/s: 13.0.0

Reproduction steps: 1. Open new URP Template Unity project 2. In Package Manager, select "Universal RP" package and import "URP Pack... Read more

1
votes
Fixed

[URP] GraphicsSettings.useScriptableRenderPipelineBatching is ignored wh...

Package: Scriptable Render Pipeline Universal

-

Sep 28, 2021

-

Version/s: 13.0.0

Reproduction steps: 1. Open the attached project "SRPBatcherTest.zip" 2. Go to Assets > Scenes > "SampleScene" 3. Enter Play mode 4.... Read more

0
votes
Fixed

[URP Decals] Decals are not rendered properly with some renderer settings

Package: Scriptable Render Pipeline Universal

-

Oct 21, 2021

-

Version/s: 13.0.0

Version tested : 2022.1.013 + URP 13.1.1 Can't reproduce with URP 13.0.0 Steps to reproduce : 1) Import the attached package (URP... Read more

0
votes
Fixed

Shader Graph materials are missing in Player when using the Deferred Ren...

Package: Scriptable Render Pipeline Universal

-

Feb 17, 2022

-

Version/s: 12.1.3

How to reproduce: 1. Open the attached project "URPDeferredBug.zip" 2. Open the "SampleScene" Scene 3. Build And Run Expected resul... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.