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[URP][Android] Jagged shadows when switching to Android Platform in Buil...
Reproduction steps: 1. Create a new Unity project with a Universal Render Pipeline template 2. In the Hierarchy window select Direct... Read more
[URP][Android][OpenGL] Transparent object can be seen through the Terrai...
Reproduction steps: 1. Open the attached project "IssueOpenGL.zip" 2. In the Editor go to Edit > Project Settings > Player 3. In Pla... Read more
URP 2D Render Feature losing Camera Target Image in Standalone Builds
Reproduction steps: 1. Open the user's project 2. Build and Run Expected result: background is blue Actual result: background is an... Read more
Automatic shader vars don't support Dynamic Resolution Scaling
How to reproduce: 1. Open the attached project from "DRSIssue.zip" 2. Open Scene "SampleScene" 3. In Game View options click "Load R... Read more
[URP] Depth of Field doesn't provide blur when Base and Overlay Cameras ...
How to reproduce: 1. Open the user's attached "URP12Test.zip" project 2. Build And Run the "SampleScene" on an Android 7 or older de... Read more
[URP] Meshes are invisible when Building project with a Deferred Render ...
How to reproduce: 1. Open user-submitted project 2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET 3. Build the pro... Read more
[URP] "RenderingCommandBuffer: invalid pass index" errors when opening U...
Reproduction steps: 1. Open new URP Template Unity project 2. In Package Manager, select "Universal RP" package and import "URP Pack... Read more
[URP] GraphicsSettings.useScriptableRenderPipelineBatching is ignored wh...
Reproduction steps: 1. Open the attached project "SRPBatcherTest.zip" 2. Go to Assets > Scenes > "SampleScene" 3. Enter Play mode 4.... Read more
[URP Decals] Decals are not rendered properly with some renderer settings
Version tested : 2022.1.013 + URP 13.1.1 Can't reproduce with URP 13.0.0 Steps to reproduce : 1) Import the attached package (URP... Read more
URP 2D normal map is flipped when the GameObject is turned horizontally
How to reproduce: 1. Open project "Project Tachyon.zip" 2. Enter the Play Mode 3. Move both players with WASD keys to the bottom lef... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow