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1
votes
Fixed

Macro redefinition warnings in the Inspector window when selecting a spe...

Package: Scriptable Render Pipeline Universal

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Sep 13, 2021

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Version/s: 12.0.0

Reproduction steps:1. Open the user's attached project "URPShaderWarning-2021.2.zip"2. Go to Assets, select "ShadowCasterOnly.shader... Read more

0
votes
Won't Fix

[URP] [2D] Game view zooms in and out when moving cursor in the Inspector

Package: Scriptable Render Pipeline Universal

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Sep 12, 2021

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Version/s: 2021.1, 2021.1.20f1

Reproduction steps:1. Open the user's attached project2. Open the 'Scenes/NightGarden' Scene3. Enter Play Mode4. Select the 'Torch (... Read more

0
votes
Fixed

[Linux][URP] "Cancelling DisplayDialog" errors when opening "3D Sample S...

Package: Scriptable Render Pipeline Universal

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Oct 07, 2021

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Version/s: 13.0.0

Reproduction steps:1. In Unity Hub, create new "3D Sample Scene (URP)" Template project2. After project opens, observe Console windo... Read more

0
votes
Fixed

[URP] Material using the Sprite-Unlit-Default shader doesn't change colo...

Package: Scriptable Render Pipeline Universal

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Oct 05, 2021

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Version/s: 13.0.0

How to reproduce:1. Open the attached project "shaderTint"2. Open the Scene "testScene" (Assets/testScene.unity)3. In the Hierarchy ... Read more

1
votes
Duplicate

[URP][Android] Jagged shadows when switching to Android Platform in Buil...

Package: Scriptable Render Pipeline Universal

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Oct 01, 2021

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Version/s: 13.0.0

Reproduction steps:1. Create a new Unity project with a Universal Render Pipeline template2. In the Hierarchy window select Directio... Read more

3
votes
By Design

[URP][Android][OpenGL] Transparent object can be seen through the Terrai...

Package: Scriptable Render Pipeline Universal

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Oct 05, 2021

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Version/s: 13.0.0

Reproduction steps:1. Open the attached project "IssueOpenGL.zip"2. In the Editor go to Edit > Project Settings > Player3. In ... Read more

1
votes
By Design

[URP] Render Feature/Pass is not sending correct values to compute shade...

Package: Scriptable Render Pipeline Universal

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Sep 17, 2021

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Version/s: 13.0.0

Reproduction steps:1. Open the attached project ("Unity-Raymarching.zip")2. Observe the Game and Scene windows Expected result: Game... Read more

0
votes
Won't Fix

Automatic shader vars don't support Dynamic Resolution Scaling

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 10.5.0

How to reproduce:1. Open the attached project from "DRSIssue.zip"2. Open Scene "SampleScene"3. In Game View options click "Load Rend... Read more

0
votes
Fixed

[URP] Depth of Field doesn't provide blur when Base and Overlay Cameras ...

Package: Scriptable Render Pipeline Universal

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Sep 15, 2021

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Version/s: 13.0.0

How to reproduce:1. Open the user's attached "URP12Test.zip" project2. Build And Run the "SampleScene" on an Android 7 or older devi... Read more

0
votes
Fixed

[URP] Meshes are invisible when Building project with a Deferred Render ...

Package: Scriptable Render Pipeline Universal

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Oct 11, 2021

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Version/s: 12.0.0

How to reproduce:1. Open user-submitted project2. Change the Rendering Path to Deferred in Assets -> RENDER_ASSET3. Build the pro... Read more