Search Issue Tracker
Can't replace an existing folder when creating a new project on Mac
Replacing the already existing project while creating a new project does not work on OS X. Read more
Script Execution Order not checkoutable in VCS
If the project is under version control, go to 'Edit->Project Settings->Script Execution Order'. Notice the inspector tab is l... Read more
Asset Store downloads not automatically added to VCS
Currently the user has to open a project and then hook it up to the correct Perforce server. There should be an option to open from ... Read more
HingeJoint2D does a weird loop if you change the transform rotation duri...
To reproduce:1. Open project Bugs2. Open scene level3. Enter play mode4. Change the Cube's rotation to on the z axis - it's followed... Read more
Inconsistent behaviour between OpenGL and DirectX (Queue AlphaTest doesn...
To Reproduce:1) Open the project & scene. Compare results in DX and OpenGL (OS X). Read more
CrossDomainPolicy failure after reload page on mac
Webplayer support is being discontinued in Unity 5.4: http://blogs.unity3d.com/2015/10/08/unity-web-player-roadmap/' Read more
Sprite disappears once it hits the end of the animation if it doesn't t...
Steps to reproduce : - import the project attached- open the scene and press play- use the up arrow key to jump and notice that once... Read more
Can't launch project built in 4.3b6 (Regression)
To reproduce:1. Build attached project2. Open the build game3. It fails to loadExpected: Built project opensWhat actually happens: B... Read more
kartriderdash: plugin crash on closing tab
-e: when closing the tab for game Kartriderdash the plugin crashes-crashes on Win7 & Firefox 24, chrome31-doesn't crash on IE10,... Read more
Sprite slicing does not work if source texture is PVRTC compressed at th...
To reproduce:1. Create a new project2. Set platform to iOS3. Drag’n drop Donkey-HD.png (from the attached project) into assets4. Cli... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default