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0
votes
Duplicate

[ExecuteInEditMode], OnDisable is called twice on startup

Scripting

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Feb 26, 2014

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Version/s: 4.3.3f1

Duplicate of case 557206Steps to reproduce:- Load the scene "test"- Press play- Observe the log messages. There are two log messages... Read more

0
votes
Fixed

Adding a sub-asset by code breaks an icon and the Inspector view

Assets Management

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Feb 26, 2014

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Version/s: 4.6.0b3

To reproduce:1. Go to the Meshiah menu and click Create Empty - A new 'Mesh' object will be created and will appear with a blank 'pa... Read more

0
votes
Postponed

Unable to get Microphone names on Japanese Windows

Audio

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Feb 26, 2014

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Version/s:

Following Unity sample doesn't run well on Japanese Windows. http://docs.unity3d.com/Documentation/ScriptReference/Microphone.Start.... Read more

0
votes
Fixed

Video plays upside-down, not full screen and the app crashes instead of ...

Android

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Feb 25, 2014

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Version/s: 4.3.4f1

Playing a video with Handheld.PlayFullScreenMovie("movie.mp4", Color.black, FullScreenMovieControlMode.CancelOnInput, FullScreenMovi... Read more

1
votes
Fixed

Sub Emitter Module particle systems do not unpause with ParticleSystem.Play

Shuriken

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Feb 25, 2014

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Version/s: 4.3.1f1

To reproduce:1. Open attached project2. Open scene "ParticleSystemBug"3. Enter play mode - a particle system is created, paused and ... Read more

0
votes
Postponed

Script compiles when static function tries to access property

Mono

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Feb 25, 2014

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Version/s: 4.3.3f1

To reproduce 1) Download project and open2) Open "test" scene3) Run game4) In console notice error "InvalidProgramException: Invalid... Read more

1
votes
Postponed

When using english UK keyboard, the quote key is also caught as a backqu...

Input

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Feb 25, 2014

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Version/s: 4.3.4f1

To reproduce: 1) Download and open project2) Open "Test" scene3) Set keyboard language to English UK4) Play scene5) Press backquote ... Read more

0
votes
Duplicate

Sprites in specific upgraded project are not drawn in play mode

2D

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Feb 25, 2014

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Version/s: 4.5.0b3

A project which had sprites used in versions prior to 4.5.0 may have them invisible in versions 4.5.0 or later. Reimport of all asse... Read more

1
votes
Fixed

Activity destroy timeout for HistoryRecord{*/com.unity3d.player.UnityPla...

Android

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Feb 25, 2014

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Version/s: 4.3.4f1

After the application is quit with the Application.Quit(), the ActivityManager shows the warning Activity destroy timeout for Histor... Read more

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