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Ctrl and Shift selections work differently in Dope Sheet and Curves
The Dope Sheet works very well:- Ctrl click allows multiple selection and deselection of keyframes- Shift click allows to specify tw... Read more
Unable to set conditional breakpoints in MD
Verified.Closed. Read more
When drop off mesh links are generated, all the jumps links dissapear
To reproduce:1. Open attached project2. Open scene "Terrain navmesh"3. Notice that only that only drop off links are present4. If yo... Read more
Regression - repeating adding of BoxCollider doesn't give any dialog win...
Regression - repeating adding of BoxCollider doesn't give any dialog windows 2) How can we reproduce it using the example you attach... Read more
Remove Property option for animation curve removes all properties
- Create a new animation for an object and add a curve for Transform.Position- If you click the white dot next to Main Camera : Posi... Read more
All scene views are affected by WASD controls
To reproduce:1. Open the project2. Add another scene tab so there is more than one visible3. Click and hold the right mouse button o... Read more
Web Player installers do not work on IE11 - 32bit version
-e: the IE11 preview version on win7 32bit doesn't work with the webplayer related to https://fogbugz.unity3d.com/default.asp?552140... Read more
Default propertes for shaders only allow Texture2D types, not RenderText...
To reproduce:1. Create new project2. Import the attached shader3. Notice that the default properties for the shader is set to "Textu... Read more
Maverick and Unity performance issues
On some Mac's with OS X 10.9 Unity performance is very bad, including stuttering, editor freezes, editor lags and similar. We found ... Read more
[InitializeOnLoad] EditorApplication.OpenScene doesn't work
To reproduce:1. Open the project I've attached2. Open the "test" scene3. Reopen the project4. Notice that EditorApplication.CurrentS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default