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[Hololens][Remoting] Hololens device does not render anything when emula...
Hololens device does not render anything when emulation mode is set to "Remote to device". Steps to repro: 1. Open the attached pr... Read more
Game Objects are moved to different place when duplicating prefabs
How to reproduce: 1. Open the attached 'Project World - Systems prototype.zip' project 2. Go to Project tab -> 'Scenes' folder and o... Read more
Two sets of frame guidelines are drawn when FreeLook camera is used
Reproduction steps: 1. Open the attached project named "Case_1138263" 2. Select the "CM FreeLook1" camera 3. Observe the game view ... Read more
Resolution does not change to custom one if you disable "Display Resolut...
Steps to reproduce: 1. Open a new project 2. Build setting -> Player settings 3. Change Fullscreen Mode to "Windowed", set a custom ... Read more
[Crash] AssetBundleLoadFromAsyncOperation::GetAssetBundleBlocking when l...
How to reproduce: 1. Open the "AssetBundle_Crash.zip" project 2. Open the "SampleScene.unity" scene 3. Press Play 4. If Unity didn't... Read more
[OSX] Crash on MenuController::Update when setting emission color of mat...
How to reproduce: 1. Open project 2. Select material 3. Enable Emission 4. Open Color Picker for Emission 5. Select any color Actua... Read more
Editor hangs when baking with additively loaded scenes.
Steps to repro: 1. Open attached project; 2. Click: Tools -> Load scenes for bake 3. In the Lighting window click Generate Lighting... Read more
[iOS] IL2CPP regression between 17.4.16 & 18.3.7, 100% CPU usage when po...
To reproduce: 1. Open attached project "IL2CPPSocketPoll.zip" 2. Build for iOS 3. Deploy the Xcode project to the iOS device 4. Pres... Read more
Animation Previewer model drag'n'drop is broken
With Generic animation clips, when you drag'N'drop a model in the Inspector Animation preview, nothing happens, the model is not loa... Read more
[Scripting][Event] InputUpdateType.Manual does not work
Github: https://github.com/Unity-Technologies/InputSystem/issues/469 Forum: https://forum.unity.com/threads/how-to-update-input-syst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on block_merge_next when updating a mesh
- Prefab Variant is created when creating an Original Prefab from a Prefab Variant
- InternalCallRegistrationWriter attempts to launch with Mono when building the project with the IL2CPP Scripting Backend
- [Linux] FPS limit becomes unset for some time when maximizing Game View while in Play Mode
- Navigation Agent stops moving where multiple different NavMesh Surfaces overlap when the "NavMeshAgent.SetPath" method is used